This one is pretty straightforward, but you'll really need to take the time and explore almost all of the gates. You'll definitely be rewarded for doing this. Read on!
Dungeons
The first iron gate contains a large warrior with a club. Believe it or not, the ring (which the game calls the Ring of Hale) does a better job of killing him than the Staff of Power if you stay really close.
Be sure to open the chests around here and take whatever you can possibly get your hands on, as you'll be getting the Vials of Earth and Water from the chests. You'll need for the final area.
The second iron gate contains a pzzle room, which is much easier than the one in the cave. There's a moving platform and the rest of the room is a pit with floor tiles that come up for only a few seconds before going down again. If you can make it to the upper-left corner, you can refill some of your mana.
The third iron gate contains two knights. Kill one of them to get the chest, which contains the Amulet of Mor. Take it.
The fourth iron gate is another maze. You'll have to fool around with the teleporter pads to see which ones take you to the exit. Remember, you can teleport again if you need to at the push of a button, and you won't die of hunger or thirst in the puzzle rooms. The lower-left corner contains some gold, assuming you actually want it since there aren't any stores for the rest of the game. The chest here contains the Amulet of Sheeld, which restores your shields by 15%.
The fifth iron gate contains a battle with a rat.
The sixth iron gate has a wizard near it. He'll tell you to use "Fiolhunara" for a fountain of fire. Inside the sixth iron gate is a dragon battle.
After the sixth iron gate is a water fountain, two fire spirits and the seventh iron gate. If you need water, refill here.
The seventh iron gate is another puzzle room. You'll have to hit all the buttons on the floor and make your way past the fake walls in order to get the Ring of Ana, which instantly refills Food and Water. That's useful.
The eighth iron gate is yet another puzzle room. For this one, you'll have to take tiles on the floor over pits, and there's a specific way you'll have to go. Thankfully, DeceasedCrab gets through it very quickly. There's 2000 gold two spaces south of the exit, but why would you want it? Anyway, you'll find more money as well as a Mana Potion at the end.
After this, it's two more fountains followed by some enemies. That's it. When you hear feint chanting, use the Reveal spell to find a dungeon. You'll find a warlock on the other side. Talk to him, and you'll find out that by entering his prison, you've unlocked the door for him and rescued him! Bonus! Talk to him again and he'll give you another Vial to go with the other two you have. You'll be using these to help kill off Abadon when you've weakened him enough.
Use the Twin spell you found in the final puzzle room (Minaolna) to place a copy of yourself on the tile near the exit to keep it open. You may now leave.
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