Friday, February 12, 2016

DeceasedCrab plays Magician - Part 3 of 8


We get some much needed supplies, see some rather cheap deaths, and get some really important spells down.


Wilderness

"Veranamist" gives you the Venom Shield (Ven Shield), which keeps you from being poisoned. The Venom meter is the one meter you don't want at 100%, as the higher it is, the more hazardous the venom in your body is.

Use the Fly spell to fly over the bog, and be sure to take as little damage as possible from the burning flames that rise up when you're around it. Land on the platform and take out the serpent with Lightning. Use Featherlite (Mistraol) to walk on the water and equip the Key to access the chest (which you'll be doing a lot), which contains a Rune Stone that acts as a Rune of Power. You'll automatically combine it with the Walking Stick to create a Staff of Power, which is basically a way to cast Lighting Lv. 1 for free when you need to.

Lakes

Talk to the peasant at the beginning, and he'll tell you to use Pohunast to keep up your spirits...whatever that means. Be sure to search the bushes near him to find some more gold. Take a ride from the boatman, since you'll be fried by the lightning and fall into the water to your death if you use a flight spell.

Be sure to always search bodies, as you can find food off some of your fallen foes.

Refill on food in the first building, and get spells and potions in the second one if you need any.

"Firanamuna" gives you the Fire Shield, which gives you protection against fire when casted. "Mifisthura" gives you Meditate, which helps you regenerate Mana without the aid of a Potion (which you're really going to need).

There's another warrior near the fifth building that will give you gold if you talk to him. Also, go inside that building and get another cup of goat's milk. Talking to the keeper then will give you a story of an ancient warlock imprisoned by Abadon in his dungeons. Nice. Overhearing people will give you another spell: "Mirahufina." You will definitely need this, as it lets you jump over pits to reach platforms. Yeah, you need a spell to jump like in a Mario game.

DeceasedCrab gives us some more spells, so I might as well mention them here. Poranastra gives you the Power Shield (Pow Shield), which protects you well against damage. You'll need it to keep from being killed by the ghost at the beginning of the whole jumping section, which happens right after passing the guild building.

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