Friday, November 27, 2015

HCBailly plays Final Fantasy II - Part 24 of 44


Finally! Phin will be ours!

All maps by Paco, except for the overworld map by Rick Bruns.


Arena


Press A on the steel bars only to find out you won't be able to break the bars. Paul the Ninja will show up. He'll distract the guard and kill him as soon as he turns his back, then he'll let you free.

There is an invisible wall just west of the chest with the Antidote, which lets you reach the treasure room with ease.

When your reach the other jail cells, you'll find the real Princess Hilda. Firion will tell Gordon to take Hilda and run. Leave the Arena and head back to Altea.

Altea


Head to Altea, and you'll hear news from the people that the rebel army has finally decided to take Phin back. The Princess and Gordon are holding camp there...what are you waiting for?!?

Camp


The camp will be just west of Gatea.

You'll find out that the monsters are causing confusion, making it easier to take the castle. Wait, I thought the Paramekium Empire had the monsters under control?

Castle Phin


Well, it's just a short canoe trip ahead to the north to Castle Phin.

Go north and you'll find Layla. Talk to her and she'll rejoin your party.

Keep going north. You could take the treasure now, but when you retake the castle, the monsters will disappear.

Gotus is sitting on one of the thrones. Talk to him to start a boss battle.

Gotus isn't very difficult, and you'll be fighting him (and some of his clones) later on. Put your magic users in the back row, and Curse him if you can. From there, just keep on smacking him around.

His Drink attack is basically like Berserk. He can drop the Baccus Wine, which works just like Berserk, but he can also drop the Ripper Knife. If he does, keep it. It's really powerful.

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