Monday, December 25, 2023

KuuImpact plays Superman (NES) - Part 15 of 17


This is not meant to be a complete set of notes, nor does it show everything off. This did, however, get me in the right direction concerning this game. When I play through this myself (which I will eventually do), I'll show off a lot more.

After beating all those enemies, we need to head to Metropolis Park...


Once you make it to Senneville, be ready to use the X-Ray Vision, as every screen will be swarming with ghosts from here on in. From here, you'll need to head left until you see some trees. This is Battery Park. The F.B.I. agents - the B.G. Bros - will tell you that the monsters' boss may be hiding beneath Metropolis Park.

Metropolis Park is not only to the east, but on the other side of the game world, and unless you're able to fly to cover some of the distance, you're in for a bit of a run. Good thing you have a map. As you head over to the east, you'll also face the fire cat enemies from a little earlier in the game. 

Metropolis Park will be full of trees - and ghosts - when you finally get there. The dig point on the other side of the park is where you need to get to.

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