Monday, December 18, 2023

KuuImpact plays Superman (NES) - Part 2 of 17


This is not meant to be a complete set of notes, nor does it show everything off. This did, however, get me in the right direction concerning this game. When I play through this myself (which I will eventually do), I'll show off a lot more.

In this entry, KuuImpact does a little more exploration.


When you leave the building, there will be somebody waiting for you on the left. This will be the guy you rescued, and he just says "Many thanks" like Heavy Weapons Guy from Team Fortress II.

Head back left two screens and use your Flight power to head to Mt. Royal. You'll land in a new spot, and the woman to the left will tell you that she likes Palace Disco best. Another woman further to the left will ask you if you know her boyfriend.

Head one screen left and enter the building to the left. There will be invisible enemies here, and they can be hard to fight if you do not use the X-Ray vision. Beating them all will give you more energy for the Super Spin. If you run out of health, you can fight the enemies out of the building and go one screen to the left from the building with the invisible enemy to find a phone booth.

From the building with the demon cats (I guess that's what they are), head two screens to the right and fight your way to the next building. Once again, there are invisible enemies here, but the purple ghosts are easier than the demon cats. You don't get anything special from beating them all, though.

One screen to the left is the Harmony Music building. Thankfully, there are just gangsters here. One screen further to the left is the Palace Disco, and the green enemies here are pretty fast and pretty powerful. 

Left of the Palace Disco is Metropolis University.

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