Saturday, December 2, 2023

PrinceWatercress plays Garfield: Caught In The Act (GEN/MD) - Part 3 of 6


In this video, we go back to prehistoric times. This part has some of the best music in the game.


Cave Cat 3,000,000 B.C.


The ammunition here is a fish skeleton.

In the first section, you'll have to deal with crabs that snap at you and pterodactyls that drop egg bombs and dive bomb you. There are also geysers shooting out of craters with rocks at the top, and the rocks act as platforms.

At one point, you'll have to drop down a crater and leap onto a fish. You'll need to control the fish with Left and Right on the D-Pad as the water rises so you can avoid the walls and ceilings and get out of the crater. At least you can't drown here.

The bone platforms fall when you step on them, so hurry over the gap to the other side.

If you go right past the crater you have to push the rock into without going up and go all the way to the right, the water will carry you to an extra life.

In the second section of the level, you'll have to jump on rocks travelling down waterfalls of sludge while also dealing with Odie clouds that constantly fly in and zap you with lightning bolts. Aside from the flame vents from the second stage (which are easier to see this time), you'll also have to deal with hills containing fire-breathing mice (huh?) and cavemen who will throw bones at you. This is where your ammunition will really come into play.

There is one place off the beaten path you can go to where there is a pit of yellow sludge that will damage you if you touch it as well as an upside-down extra life icon. The icon will still give you an extra life if you grab it, but if you off-screen the location and come back, it re-spawns. Use this area to get the maximum nine lives if you need to. To leave the area, go all the way to the right and press Up below the hand pointing down to enter a doorway.

The tree branches act as trampolines. If you don't know where to go, you may have to take a leap of faith. You're forced to do this at least once in the second section.

If you see what looks like a rectangular stone slumped forward, you can stand on top of it and use it as a platform. There's not much of a reason to do so, but it's there.

The rock bridge has fallaway segments much like the bone bridges from the first sections, so hurry across the gap.

The boss is an Odiesaurus Rex. Watch for shadows so you don't get hit by falling rocks after the screen shakes, and push the sphere-shaped boulder to the see-saw on the lower-right corner. Jump on the see-saw so that the rock hits Odiesaurus Rex and brings him down, then hit him with your melee attack or your ammunition. After a couple of hits, Odiesaurus Rex is done. The hardest part is making sure that you avoid the rocks as you get those hits in, as they make this boss battle much harder. Make sure you grab the remote as quickly as possible in case of falling rocks, because if you die even the remote is visible, you're doing this whole battle over.

To get to the next stage, you'll need to avoid the electrical barriers as you go right, up and then left.

No comments:

Post a Comment