Tuesday, July 14, 2020

PrinceWatercress plays Terranigma - Part 47 of 50


We finally expand Suncoast, then head towards Beruga's airship in an attempt to stop his plans to kill the world again.

Suncoast - The Expansion


The inn in the town is in the lower-right corner, and it has two floors and rooms. The left room on the second floor houses a bride and groom, and the groom has a fever. Remember the fever medicine you got from Litz? Give it to the bride. In return, you'll get a WaterPin as well as six Magirocks, giving you a total of 94 Magirocks. Leave the room, come back, and the groom will be cured.

Northwest of the stairs is the Merchant shop. The AlphaRod is sold here, and it's the last special weapon you can get in the game. It decreases Strength and increases Luck. Next to the Merchant is the Magishop.

You'll learn about the nearby zoo if you talk around.

The building to the left of the Sea House at the north end not only houses Keinz, but also the mayor. Talk to the old man in the room to the left, and he'll let you have Magirock #95. The old man likes the progress, but his wife misses the sound of the sea.

The guy on the right tells you the animals in the zoo were caught in Safarium.

In the upper-left corner of the town is the zoo.


There's not much to do at the zoo. You can read the signs to see what the animals are. Other than that, there's not much you can do here and you can't save the animals.

There's not much else you can do. All that's left is to stop Beruga and Dark Gaia. Land on the airstrip in Russia, then make your way to the east to Siberia. In the northeast corner of that region is Beruga's Tower.

At this point, if you've forgotten anything, you'll want to go back and do it now. Once you make it to the end of the tower, you won't be able to return to the world map screen. 

Labtower


Talk to Perel, Meilin and Meihou. Meihou will tell you that Beruga is being controlled by someone underground as he "resurrects" the world, and that he, Perel and Meilin will do everything to help. Meihou and Perel then leave. As you head north, Meilin will tell you that there is a surveillance camera ahead, and she takes care of it for you after several seconds. Once you get the text box from Meilin, you'll be able to move to the north. Another screen north, Meilin will create a mirage to help you. Head to the west, then take the door to the south. In the next area, you'll be grabbed by a claw...but it's really Perel helping you out. He'll tell you that Royd was controlling the crane. Head to the west.

On the next screen, Perel will tell you that there are lasers ahead. Perel uses his skateboard to disarm the lasers. Once he gives you the all clear, go on ahead. Talk to Perel, then head east. Go all the way east, then go up the stairs. Take out the cubes where necessary. At the end, go west. You'll run into Fyda, who tells you that two levers must be worked at the same time to open the nearby shutters.

Go to the lever on the north, and Ark and Fyda will automatically activate it. Head to the south and follow the path, and head all the way to the north when you reach the wide spread of floor at the end.

The final Magirock, Magirock #96, will be on the next path. Head left before you go to the next set of stairs, and you'll get it.

At the next set of stairs, you'll deal with the robot enemies you met in Beruga's Lab. Thankfully, the path through the tower is very, very linear. You won't have too much of a problem making your way around.

The gun guys will now throw grenades. Thankfully, they're easy to avoid.

You'll reach another set of levers. Royd will control one of them to shoot down the door up ahead. You'll soon reach another set of stairs. Go up, and you'll come across four rooms. Inside the one in the upper-left is the last treasure in the game: another Life Potion. Talk to Meihou, and he'll tell you to open the shutters. To the right is Meilin's room, and in the lower-right corner is Perel's room. Everyone will have to trigger a lever at the same time in order to open the shutters.

There is a mech robot you can fight near Perel's room. Keep going in and out of the room and keep killing the robot, and you can eventually get all the experience you need.

You'll have to go into the lower-left room for your lever. Interact with it, and all four levers will be pulled at the same time. Go south and follow the path, then go all the way to the end and drop down the hole. You'll land on an airship. At this point, there's no turning back.

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