Monday, July 27, 2020

PrinceWatercress plays Gex: Enter The Gecko - Part 3 of 25


Now that we're done with Out Of Toon, it's time to tackle another level theme and head to Smellraiser.

The Media Dimension

On the opposite end of where we entered Out Of Toon, we find the other stage we can enter at the beginning: Smellraiser.

Smellraiser

The token tiers for the horror stages are skulls, tombstones and hockey masks.

1:26 - By selecting the third red remote, "Ride The Haunted Elevator," you'll find out where the stage's hidden remote is.

2:28 - When you enter this room, you'll start seeing enemies such as the jumping jack-'o-lanterns that can be easily tail whipped.

2:39 - You'll also see one of the climbable walls in this level. Again, just move into it to climb up. When you climb to the top, you'll move up to the top and you'll be able to move around normally again. At the top here is a face that moves in and out of the wall and acts as an enemy.

3:03 - By jumping onto the table we saw when we first entered this room, we can approach the platforms high above the room. Besides the first of the five blood coolers that you can destroy with the tail whip (and also get tokens out of), there is a TV with the red background allows Gex to be set on fire. If you run with this power-up, you can leave a trail of fire that can hurt enemies. This effect does not last long.
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4:27 - In this next room, you'll meet the zombies that lose multiple limbs to kill and drop tokens every time they are hit. Also, there will be suits of armor that drop their axes in an attempt to cut you in half. Avoid them.

5:16 - When you use the small chandeliers here as platforms, the chandeliers will drop after a second. Also, the second blood cooler is on the other side. You can also move the bookshelf by walking into it to find a hidden switch that will activate the elevator. Tail whip it to turn the elevator on.

5:50 - The next room is just nearby. Here, you'll always get this unskippable cutscene of Gex looking at a sign. Pay attention to the "Step into the light" sign, as it helps you deal with a specific enemy...

6:23 - ...and here it is. Stepping into the red light turns it green, and the ghost cannot harm you until you step out and it turns red,

7:03 - The third blood cooler will be in a corner of this large room.

7:35 - Wait for this skull to stop spitting fire before moving on. You can actually tail whip it for tokens, believe it or not.

7:58 - When you enter this room, rotate the camera so you can see the door. You'll find the fourth blood cooler. The rest of the room is a large, flooded bathroom.

8:43 - Avoid the axes, and you'll soon be able to reach the rest of the room

9:23 - This murderous doll (obviously a Chucky reference) takes multiple tail whips to destroy. Destroy the head afterwards for tokens.

9:45 - This table phases in and out of existence. Time your jumps to get to the other side.

9:56 - Ahead is the first remote. The elevator is to the left. Because we hit the switch behind the bookshelf, the elevator goes down immediately, and the pictures become a reference to the Haunted Mansion in Walt Disney World.

10:29 - When you go all the way down, there's the third red remote. Don't forget to drop down for the hidden remote!

12:06 - We just unlocked out first bonus area, Aztec 2-Step!

12:23 - Well, we know where the fifth blood cooler is: right next to the first red remote.

19:08 - To reach it, you'll have to jump on platforms to the top of the room. After breaking all five blood coolers, the red remote for them all will pop up where you found the third cooler.

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