As we partake in a freak show, our dog gets kidnapped and utilized for some nefarious purposed.
All maps by Grizzly.
Ivor Tower Town
North of the western part of the market is the freak show. When you use your ticket to go in, The Dog will have to be left behind. The Dog will chase after a cat, but somebody will grab The Dog and kidnap him for who knows what.
The Freak Show
After seeing Mr. Head, the Unigoat, and Mungola (or the lack thereof), you'll finally see the Pigpoodle...your dog in a pig mask. He'll run away, then he run around aimlessly outside before he unintentionally participates in a pig race...and wins. You become the guest of honor at the queen's banquet. You show up at the banquet hall...but the dog doesn't. Instead, The Dog is about to become the meal!
Thankfully, The Dog escapes into a ventilation shaft...but now you're in a maze. Now the game has you spending time with The Dog.
Dog Maze
Also, if you forget the key, you can come back here. Just get close to the vents with The Dog when you're in the castle with both characters.
Wondering why you're lost? Turns out, there's a bookcase you can walk behind that leads to a hidden vent. It's not very far from the beginning. It'll be right here.
At the beginning of the maze, there is an alternate path leading to an hidden path inside the maze, and if you walk into the walls, you'll get a sound cue find it. From there, you'll have to feel your way north and west to find an old woman. If you talk to her, she will give The Dog the Queen's Key. From there, you can exit the maze. If you miss it here, you'll be able to get it later on; The Dog will automatically re-enter the ventilation maze when you go back to the exit when the game checks to see if you have the key and sees that you don't have it.. Once you get the key, however, you won't be able to enter the maze ever again.
When you're out of the maze, the dog will crash the dinner, and you and The Dog will both be sent to the dungeon.
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