Monday, September 23, 2019

PrinceWatercress plays Secret of Evermore - Part 20 of 35


We finally go into the caverns that have been revealed near the pyramid in an attempt to find our way home. We end up finding more questions than answers.

All maps by Grizzly.


Right Bank



Return to the cave where you got Drain. You'll get the Double Drain formula, which is twice as effective as Drain...especially when leveled up!

Double Drain
2 Ethanol, 2 Vinegar

Also, don't bother going back to Horace's camp to get alchemy ingredients, because Madronius won't be there anymore.

Pyramid - Outside



If you head south now that the area around the pyramid has dried up, you'll be able to walk around in the lower level around the pyramid, which will now be crawling with enemies. There is a cave near where the pit is, but you won't be able to do much there until later in the game.

Head north from Horace's Camp inside the river bed, follow the path and then walk off the edge of the cliff. You'll end up in an underground maze.

Underground Maze



Throughout the maze, you'll face the Oglins. These green guys in cloaks are pretty fast and will attack you with spears, and they can be pretty powerful and absolutely destroy you if you're not careful.

Boss: Aquagoth


Oh, lord, this guy can be such a pain in the ass.

Avoid the tentacles (good luck watching out for those, there's a ton of them) and let the Dog go after them (The Dog can't hit Aquagoth), and hit Aquagoth himself with The Boy. Crush will work well here, as will Fireball if you've leveled it up enough.

Also, watch out for the shiny, electric sparks running through the floor. You can't destroy them and they will damage you. 

Aquagoth can cast Lightning Storm, but if you're strong enough, it won't be too much of a pain. It can still be annoying, though, so keep your health high as always.

Sometimes, an Oglin will join the fight. Let The Dog go after it.

Ivor Tower South



When you beat Aquagoth, you'll get 5000 Jewels and some Honey. As I mentioned earlier, the Honey refills all your HP (like the Royal Jelly in [i]Secret of Mana[/i]), so keep that stuff handy! A man will then talk to you through the ceiling, asking you to get in the bucket. He'll pull The Boy out through the bucket first. When he pulls The Dog out afterwards, you'll find out he's changed. Again. This time, he's a pink poodle, complete with his own animation where he stands on his hind legs.

He tells you that the Aquagoth was the source of the well drying up, and that you're now south of Ivor Tower, the queen's new castle. Welcome to Gothica. The man at the well will also let you save your game. Do it.

By the way, if you play with the crank to the well, an Oglin will pop out. You'll need this to get a certain spell later in the game

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