Friday, January 27, 2017

cenorexia plays Sonic Blast Man for Super Famicom - Stage 5, Part 1


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The fourth bonus stage allows you to punch out a giant crab. It's so big, you could easily sic a Megazord on it. Again, you have eight seconds per punch. As you strike at it, you'll take one claw off of its body and then the other, before ultimately punching the thing in the face.

You've redeemed yourself, Sonic Blast Man. For now.

Stage 5


If they're not punching at you from close range, the robots will shoot guns at the floor and hit you from a little over halfway across the screen. Most of them will transform into aliens when weakened, and can hit you with either a second head in its chest similar to the second mouth of the Xenomorph in the Alien series or a vicious bear hug (if they walk around), or with a powerful somersault (if they leap around). The big alien forms that leap around look different from the ones that don't, so you can tell what they're going to do.

At the end of the first section, you'll have a choice between two doors. They're both pretty much the same in terms of what's inside. Ditto for the end of the second section.

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