We enter the Floating Castle and begin to hear what is probably the most sci-fi-ish music I've probably ever heard in an NES game.
All maps by x_loto.
Mirage Tower
Map
The second floor is a maze, which makes it harder to get to the top floor. Once again, if you can get to the middle, you'll be able to find a lot of gold as well as a few weapons.
The Chimeras are weak to ice, but you probably won't be using Ice spells on them unless you're fighting them in groups. The Catmen can Poison you with their physical attacks...and you'll usually be fighting these in groups!
Give the Dragon Armor (just like Opal Armor, but also protects against Fire and Ice attacks) and the Sun Sword (higher attack, but Hit Rate is slightly less) to the Knight, if you have one. Thor's Hammer casts Lit2 when used in battle as an Item, so give it to one of your mages!
If you talk to the robot on the second floor, it will tell you that a robot escaped with a Cube to the west.
When you walk into the room at the top floor, you'll fight a Blue D (Blue Dragon). It uses Lightning attacks, but it is weak to Fire. If you need to, use Fir3 on it at least once. Be sure to use ALit as well. When you beat it, stand in front of the teleporter title and use the Cube as an Item. Colors will gather and swirl inside the Cube, and you'll be in the Floating Castle.
Floating Castle
Map
Slime - just like Scum, weak to fire, use Fir3
Once again, you have a ton of treasure hunting to do.
The EvilMan doesn't cast spells very often, but he can cast Nuke...so be careful. Use the Fade spell if they team with BadMen, who are basically the same as the EvilMen. They can also cast XFer, and unlike your version of the spell, theirs actually work. -_-'
The Nitemares from the Castle Ordeal are back with a vengeance, too. Keep some Ice spells ready!
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