Monday, June 23, 2014

PrinceWatercress plays Do-Re-Mi Fantasy: Milon no Dokidoki Daibouken - Part 11 of 13

We're getting pretty close to the end of the game now...

Level 6-6


There are some new enemies here. The walking volcanoes just move back and forth while shooting magma out of their heads, the gophers move back and forth at increasing speeds while jumping like idiots, and the bombs explode shortly after they light their own fuses. Also, watch out for the fire jets coming out of the walls as well as the platforms that ignite every couple of seconds.

The light blue rocks collapse when you stand on them.

You'll also be hitting a few switches as you make your way to the Key again. The Key will be inside a lone destroyable block.

Level 6-7


The boss is the sun. Yeah, the sun.

Anyway, he moves around and vomits lava out of his mouth before backing into the upper-right corner in an attempt to punch you with his maraca hands. (Hey, they look like maracas to me.) Jump over his punches and use the Fluffy Shoes if you need them. After that...he turns into the moon. Interesting.

The moon will move around before grabbing onto the floor and ceiling with both hands in an attempt to extend himself into you. After you jump over those attacks, he'll turn around and use himself as a bow and arrow. The arrow will hit the floor and create four stars that go into the air and then home in on you. Hold Y to run around and avoid them. He'll then send a star shower at you from above. He'll then change back into the sun.

The sun will have a second attack this time around. This time, he'll vomit out a fireball that hits the floor and comes at you, shooting out columns of fire in its wake that you'll have to jump over if you want to avoid it.

Whenever the sun or moon swoops down, you have a prime opportunity to hit it with your bubble attack. You can also use it on the moon when he does that extending attack.

Just keep landing hits on the boss. Unlike, say, Mr. Shine and Mr. Bright from the Kirby games, you can kill the boss off for good in either form as they both count as the same boss instead of two different enemies that make up one boss.

After the battle, the old man will congratulate you before giving the password 7777. This gives you the sound test.

World 7 Entrance


You'll learn that when you're in a cannon, you can press B to fire it. Just let it aim. Also, some pictures act as magical doors.

Level 7-1


Enemies here include bomb-throwing jack-in-the-boxes (they look like drums) and looping toy airplanes.

The balloons can be used like trampolines, but don't stand on them too long or they'll pop. Amazingly, the green balloons won't pop.

Go right of the third cannon to find the star. Don't forget, press B when the cannon is aimed just right...but take care not to aim directly into spikes!

Level 7-2


You'll be dealing with conveyor belts (some have planes looping around them or near them), spiked platforms that turn around (it's almost like Yoshi's Island, but there aren't switches involved), and couch cushions that bounce you up for some real hangtime!


If you fall down at any time in the level, you'll have to make your way back to the beginning of the second section by bouncing on couch cushions while dodging jumping Japanese fat kids. I wish I was lying about that last part, but you actually have to deal with that. Jesus Christ, Hudson Soft.

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