Sunday, June 22, 2014

PrinceWatercress plays Do-Re-Mi Fantasy: Milon no Dokidoki Daibouken - Part 10 of 13

This is quite possibly the only time that I ever mention current events in the history of the Let's Play channel.

Level 6-2


Another auto-scrolling level. Yippee.

As the screen scrolls, you'll be standing on platforms that sink in the lava as you stand on them as well as fireballs that act like the Podaboos from the Mario games.

The star is sitting there in plain sight, and it's definitely easy to get a hold of.

After the star, you'll start seeing platforms that look just like the ones that sink, except they move in and out of the lava on their own accord...and very quickly, too. Wait before making your move if necessary.

You'll have to wait for the magma men to expose their faces from the floor before you can hit them with your bubble attack.

In the second section, you'll be dealing with fireballs that leap in and out of the lava in an arcing pattern. You'll also see shorter platforms that drop down from the ceiling and land on the lava before sinking, which you'll have to be quick to use.

Level 6-3


Not only does this level combine all the obstacles from the first two levels...it's also a maze! If you take the wrong door, you'll end up in front of the door underneath the blocks that you saw at the very start of the level.

The goal is really easy to get to. You can just take the right path in the fork in the road shortly after the beginning...but it doesn't lead to the star. Here's how you get there: keep going right, then make your way up and keep going left until you find a door. Go in, then keep going left until you find the star. Just make a ladder, and there you go.

From there, keep going left and take the door at the end. You'll be back at the beginning. From there, you can now head to the goal.

Level 6-4


You're crossing another lava river according to the map, so you know what that means...more autoscrolling.

The first section isn't really anything you can't handle. The second section, however, throws something new your way. When you see the pebbles falling down from the ceiling, you want to move past them quickly. Otherwise, the impending deadfall will trap you, causing you to be stuck and die from the auto-scrolling. You can jump over some of them, but making a habit out of that is a bit unwise as some of them will really trap you if you don't get past them before they fall.

The star is after the first deadfall.

Level 6-5


You want to leave as little distance between where you're currently standing and the platform you want to climb to with the note ladders, as they can only go so high before they disappear.

When you reach the slopes, you'll have to jump over rocks pushed out of holes in the walls by the cavemen. You can also use these boulders to get around if you need to.

If you see a rock sign with Japanese writing and the up arrow, it means you can climb on the nearby wall. The climbable walls are tan (as opposed to burnt sienna).

The cavemen will also start running on top of huge boulders in an attempt to flatten you. Get out of the way so you can jump over them.

When you make it to the top of the mountain, don't just go right to the goal. Instead, get the star before you leave!

House



The musician here doesn't have an instrument, but he wishes you safety on your quest.

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