RELEASE THE KRAKEN!
All maps by x_loto.
Sea Shrine
Map
The Ghosts have a lot of HP, but you have Harm spells, Fir3...and a bunch of items that cast magic. They really aren't that hard now! They can Paralyze you with their physical attacks, so be careful.
You'll find another Light Hammer in a chest, but that chest is guarded on both sides: GrSharks on one side and WzSahags on the other. WzSahags can Poison you, making the GrSharks the easier battle.
You'll also find another Ribbon. Give it to one of your Wizards, assuming you have one.
The room with four treasure chests has a fixed encounter at the intersection, so if you get the gold with over 7000 G in it, you'll have to fight monsters twice. Thanks, game.
Once you make it through that huge room, you'll find the Water Orb altar...and Kraken!
Boss: Kraken
You should know what to do by now: cast Fast on all your party members, and keep your HP high.
Use the Zeus Gloves, since the Kraken is weak to Lightning.
The Kraken can also Blind you with the Ink spell, so be careful about that. His physical attacks also have 8 hits everytime, and it can be enough to kill one of your wizards or somebody with lower HP.
When you beat him, you'll be able to restore the Water Orb and return to the overworld near Onrac. Go ahead and head over there to heal and whatnot.
Onrac
Map
Talk to the guy who mentioned the Slab. He'll tell you to bring it back to Dr. Unne. To Melmond we go!
Melmond
Map
Talk to the guy near the gravestone in the upper-right corner of town. This is Dr. Unne. You'll find out what you already have to know: you have to revive the power of the Orbs. You'll also be able to talk to the people in the town of Leifen, which we haven't visited yet. We will soon enough...
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