Wednesday, April 29, 2020

PrinceWatercress plays Gex (PS1) - Part 14 of 15


We've got two levels left...and thanks to a glitch, the last one becomes a total cakewalk.

The Web


Constant electric beams kill; while intermittent electric beams damage. If the beam nodes are purple, they are intermittent; if they are gray, they are constant.

Make your way to the right. Drop straight down and do not touch the beams as you drop. You'll get three hints: "Helicopter platforms are steerable," "Helicopter platforms will keep running even after you have gotten off," and "To park a helicopter platform, place against a wall." You'll soon see a helicopter platform, and the three hints will start coming into play immediately. To steer the helicopter platform, just press one of the four cardinal directions on the Control Pad. Make sure not to touch any constant beams or fly into the ceiling; both of these scenarios will cost you a life. Be sure to constantly move back and forth to avoid the intermittent beams while in the maze-like areas after the start. It will take some practice to get movements down to move through the beam-laden paths like a pro, but it can be done.

At one point, you will have to go to the right, and there will be a right arrow made up of golden flies next to a down arrow made of golden flies. If you've been playing the maze area correctly. there will be a helicopter platform where the right arrow is. Street the platform left, then steer it right and immediately jump off before you get hit by the nearby constant beams by jumping straight up before moving to the left. If you don't do this part, you will be stuck later and forced to start back at the checkpoint.

After the second checkpoint, you'll have to switch between steering a helicopter platform to the right and climbing across ceilings to avoid being shocked or stuck. At the other end, take the far right portal, then hit the checkpoint before grabbing the remote. From here, there will be two helicopter platforms - one on the left and one on the right. Get on the left one, go up a bit, then hold Right before jumping to a solid wall. The helicopter platform will fall. Climb under the wall to the platform on the right. Get that one moving up by holding Up on the Control Pad, then use the "jump straight up and move" strategy to get back to the left platform and have it move upwards too. From here, you'll constantly be switching between platforms - and holding Up as soon as you get on one - whenever there is a gap in the middle, and if one of them drop, you'll be forced to hit a constant beam to start over. This one takes some practice, but it can be done.

There will be two portals at the top. Take the left one to go to the exit. You're done.

There is another path at the start. Go past the helicopter platform and climb downt he left wall. You'll find a hidden path leading to another section leading to some secrets and eventually another helicopter platform leading to a checkpoint. You'll have to watch what you're doing as you go further down, sticking to walls and ceilings where necessary. but it will lead to a portal that leads to the long horizontal corridor with the helicopter platform and the constant floor and ceiling beams.

There is another passage shortly after the beginning of that maze to the left that leads to four extra lives. If you take the nearby portal, it takes you to the last two parts with the helicopter platforms.

Clothesline


You'll be taking a platform to the other side.

Y'know, you could actually try to dodge all of these low bridges...or you could take advantage of a glitch in Gex's hitbox and hold Down for the entire level to get through the entire level quickly and easily.

Which would you rather do?

Once you get to the end, jump to the right immediately. You'll find a hint telling you to check out the ending, too. Go grab the VHS tape to save your progress.

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