Oinker P. Hamm may be beaten, but we've only played half the game so far. Tune in next time for the west wing of the Amazatorium!
Mars Needs Bobcats
You'll have to head to the right at the start, then make your down to the rest of the level. You'll eventually have to head into a doorway leading to a flying section before making it to the end of the level. Other than that, there's not much else to be said about this level.
A Tomb With A View
To the right of the start is a long pit with a 1-Up in it. If you trigger the switch to the right of it, you'll turn it into a fire-pit. Further to the right is a one-way path and the only way to get out is to hit a switch that will close off a pit that leads to a bounce pad and a few marbles.
The rotating red arrow is a continue. You'll use one if you lose all of your lives. Given that this game is much easier than the first one, you won't even come close to using them as often.
You'll also start seeing square platforms in three colors. Light brown and sunset brown ones can be stood one; if they're mostly black, you can't stand on them at all, and if you even try, you'll fall right through them.
There is a hidden wall in the upper-right corner of the level that leads to a Smart Bomb, a crate of marbles and a 1-Up.
When you beat all five levels in the third floor, sell all your items for gift cards in the gift shop and exchange them for lives. You'll only be using your jump to fight Oinker P. Hamm.
Oinker P. Hamm
Oinker P Hamm will shoot projectiles at you. Keep jumping on him as he moves, and be ready to move away when he stops to jump. If you can jump on the projectiles, you can easily get rid of them and get back to repeatedly jumping on Oinker P. Hamm. After enough hits, Oinker's robot's head will disappear and you'll expose Oinker himself. Keep at it, and you'll eventually beat Oinker P. Hamm and win the game. If you want, go for the West Wing. I'll do that next time!
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