Friday, April 24, 2020

PrinceWatercress plays Gex (PS1) - Part 6 of 15


As soon as we're in the third world of the game, we're out. Well, it was fun while it lasted.

Jungle Isle

Feeding Frenzy


Aside from a jungle remote, you have a remote that looks like a pagoda. Wild.

The television enemies here are on wheels, and they also shoot fireballs towards you as well. Duck when fighting them. Some of the piranhas will jump out of the water, and you'll also have gorillas that will move towards you and hit you. The spiders on the background walls move in simple patterns, and can easily be defeated with a tail whip.

The rafts can be used to travel across the water. Even if you move far away, the game will remember where it is and you can wait for it to come back when and if you need to. If you fall into the water, keep jumping to stay afloat

The wooden bridges have some weak points that will crumble if you stand on them.

When on background walls, watch out for spikes. There are the ones that will pop out of the walls, but there will also be bamboo pole-style spikes every once in a while on the tops and bottoms of platforms, as well.

When you reach the checkpoint, go underneath the nearby bridge and head left into the wall. You won't be able to see it, but you will hear a portal. Press up to enter the bonus area. Here, flies will come down and you will have to catch them. This is the first one I ever did as a kid. To ensure you catch all thirty silver flies and get the secret remote piece, just walk; don't run. If you need to, use your tail whip to extend your hitbox and get the flies you can barely get to.

At the exit, you can climb up the wall to the right, then keep holding Up and Right and jump to jump over the wall (try not to die inside the wall). There will be a bunch of flies and a 1-Up, as well as a portal that takes you back to the VHS tape in the level.

Congo Chaos


The big gray blocks can be tail whipped. The yellow block platforms crumble when you stand on them. When you jump on the big block on the floor, the rest of the level will start...and it will be auto-scrolling. Don't get crushed, watch out for the spikes on the trails (which is definitely reminiscent of Super Mario World) and watch where you're going, as you can accidentally get caught in walls due to the climbing mechanics not exactly playing well with the auto-scrolling. (I actually got caught in a wall and died because of that. Seriously.)

The drums can be used as trampolines to get to higher areas.

New enemies include Indiana Jones lizards who whip at you with their tails as well as indigenous people with masks and spears. The Indy lizards are easy, but you may want to use the Lightning Bug power-ups to spit lightning at the spear guys from a distance, as you may get hit at least once trying to tail whip them.

There are multiple paths that you can take at certain points.

There is another portal that you can find if you get on the ceiling where all those spike balls are, and it will lead you to the bonus area.

After the super speed power-up, take the low road after all the background walls you have to climb up and down. You'll find an alternate path that will take you through the water and take you behind the exit. From here, you can explore the area again without worrying about the auto-scrolling, as the auto-scrolling will stop. The high road has more spike balls on tracks, for those wondering.

Jungle Gym


When you start the level, the game tells you "Climb To The Top." This is actually what you're supposed to do.

In this level, you're jumping snf climbing to the top of a wall while trying to avoid a giant snake-looking thing with wings on its head that jumps around through the holes in said wall. If the snake's head touches you in any way, you will get hit. Be sure that you are not in front of any holes in the wall for too long, either, and watch them to see where the boss will jump out from next. At first, you will be jumping, though you may have to climb to get to where you need to go or to save yourself.

Halfway up the wall, you'll find a grasshopper power-up. If you eat it, take care not to get hit; otherwise, you'll have to utilize running jumps to get to the most narrow of platforms, which can be quite difficult as it is possible to slide off them after jumping on and not realize you did until it's too late.

When you reach the top, grab the remote that is up there. A gorilla will show up and knock some boulders down, forcing the snake thing down to the water at the bottom and crushing it.

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