Wednesday, April 22, 2020

PrinceWatercress plays Gex (PS1) - Part 3 of 15


I miss a remote piece by one frame, then find a secret bonus area that I never even knew existed. Get the popcorn for this one, folks.


New Toonland

Twin Towers


There are two halves to this level: green and purple. Green is the left side, and purple is the right side.

The holes in the background wall cannot be crawled through. You'll have to jump to get past them.

When you see flashing bubbles with exclamation marks on them while climbing walls, do not stand under them. Falling pianos, safes and anvils will come down and hit you.

The maces on the ceilings swing back and forth.

The carrots crunch their way into non-existence when you stand on them.

New enemies include Chippendale chipmunks that take two tail whips to kill and boxing gloves that shoot out of green boxes at regular intervals. The boxing gloves cannot be destroyed.

Jagged edges on the floors are spikes, though they are not instant death.

The blue ball with the grasshopper gives you higher jumps, and lasts until you get hit.

The bonus area is out of the way. There is a purple platform you can stand on that will move you to. Drop down where the golden make a down arrows, and the portal will be there.  For this bonus level, you'll have to jump into and bounce off the sides of the walls and pick up all the silver (platinum?) flies. Be careful and don't go too fast, as you may miss some flies and you may go up when you want to go down. This is especially true when I miss the last fly by one frame.

I got so mad that I accidentally found a secret area full of couches underneath where I found the bonus area. Turns out, the two golden flies underneath the platform hint at something, and this is that something. You hold X before landing on the couches to get higher, and if you land between the couches, you'll be forced out of the area.

In the couch area, there is a place where you eventually have to go, and you have to go wall climbing to get to it. You'll find a portal there, and this leads to a portal maze. Each room will have three portals. One portal kicks you out, while the lets you continue through the maze. Thankfully, it's the same pattern every time. To get out, it's right, left, left, left, and right, and the last room gives you a grasshopper power-up and an extra life.

If you make a running jump to the left of the maze portal - which you must have the grasshopper power-up active in order to make, you can find even more couches to bounce on. Thankfully, there are no portals to boot you back out of the room, and if you go all the way to the left, you'll find a couple of extra lives in the sky and a portal between the last two couches that will boot you back out of the room.

There is a glitch involved with this secret area: if you enter it, Gex's vocals stop for as long as you're in the level or until you lose a life.

The remote to the next area is above that whole area near where you find the bonus and secret areas. The remote will always be on 

The stars are trampolines, but they don't take you upwards as much as the couches do. Once you see them, you'll start seeing night sky instead of a daytime one, and you'll have free reign between the two different-colored halves of the stage. It won't be long until you reach the exit, regardless of which half of the level you go to.

Pow!


There is a second, green remote that looks like a jungle. A jungle world, perhaps.

The yellow firefly gives you a three-way lightning shot that will kill anything it touches.

There are new enemies here. The purple guys with the green hats roll around in a wheel in groups of four, and when hit, they split up and go after you. They can also throw joke presents that can do damage when solo. Some of the TV enemies now have tank treads and can go up slopes and walls, but they go down as easily as ever. There are also superhero geckos that fly around and go after you when you're close enough.

The TNT sticks are like the carrots, but they blow up and cause damage with their explosions.

The level is one big maze of destructible blocks and portals. If you know where to go, you can find hard-to-reach power-ups and even a hidden wall that leads to a bonus area. There is also a brief maze area separate from the rest of the level.

There is also a VHS tape in this area. The cartoon level remote can easily be found as you make your way to the level exit. As for the jungle remote, it is below where the checkpoint is. Just explore the area the portal leads you to and you'll find it. Interestingly, if you go all the way to the bottom after entering the path to the jungle portal and go right, you can go right through a fake wall and find the bonus area again. Further to the right is the main level area.

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