Friday, June 21, 2019

HalfBlindGamer plays Castle of Illusion for Genesis/Mega Drive - Part 2 of 5


...and now for Toyland! Compared to the Master System version, I really love what they're going for here. This is definitely one of the most early 1990s platforming levels of all time!

Level 2: Toyland


When you enter a new level, you'll lose all your throwing items and you'll have to find new ones. This time around, the throwing items are marbles.

The toy soldiers are easy to defeat. As for the jack-in-the-boxes, just wait for them to pop out before defeating them.

The exit is to the right of the start in the first section, but you won't be able to enter it because the door has nothing in it. You'll have to make your way to the top and activate the exit to get to the next sections.

The planes move around in a zig-zag fashion like the leaf butterflies in the last level, but they're a bit faster.

At the top of the first section, you'll find a key. When you grab it, all the stairs will change to steep slopes, allowing you to collect a bunch of white gems and go all the way back to the bottom in seconds so you can easily reach the now open exit.

In the second section, just jump on the springs to get higher. When you land on the spring, don't press the jump button or else you won't get anywhere.

You'll have to break some blocks with your marbles in order to continue. You'll be able to find some power-ups behind some blocks.

The square checkerboard platforms go up and down and move in rather interesting patterns. If you're used to the platforms in Spring Yard Zone of Sonic the Hedgehog, you'll have an exact idea of how they move: the center always moves the opposite direction as the ones on the side.

At the end of the jack-in-the-box part of the second section, there is a false wall near some yellow blocks. Go through it and break the blocks with marbles to find a star.

Jump repeatedly to get out of the red gelatin.

In the third section, you'll find icons with an up/down arrow. This not only turns the level upside down (and you with it), but it also destroys all enemies on the screen.

The gold apples give you points.

The clowns on unicycles will throw a ball upwards, which will land on whatever is directly in front of it. If you butt stomp or throw a marble at the clown, the unicycle will survive and take out any enemies it touches as it keeps going.

The boss is a springy jack-in-a-box. He jumps two or three times before shooting his arm forward. Duck under the arm, then jump on one of the springs he leaves behind and land on his head. Walk under him as he jumps, and don't let him back you into the corner.

When you beat the clown, you'll get the Orange Gem.

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