Saturday, August 11, 2018

PrinceWatercress plays Goof Troop - Part 4 of 5


By the time you hit this level, the puzzles start getting harder...


Caverns



Wow, the thin red pirates are jerks. There's a chance that if you throw something at them, they'll be able to grab it back and throw it at you.

The ice rooms do have ice physics, and it can be pretty easy to slide into the spikes lining the walls and parts of the floor...and they hurt!

If you get into the mine cart, you can take down any enemies in the room by simply running into them. Be careful, because you can still take damage while you're in the mine cart.

In this level, you'll be using both the stone squares and the bomb squares to complete button-kicking puzzles and open doors. This time around, knowing the correct order of where and when to kick button is only half the story...you'll have to be quick, too, as some of the bomb squares are on yellow.

To avoid the rocks that bounce up and down, watch where the bounce of the rocks arc, and stand in those areas so that you'll be standing right under them.

The fat red pirates can breathe fire. When they do that, they breathe it longer than necessary. Seriously, get done breathing fire already.

To get rid of the waterfall so you can use the hookshot, enter the room to the right and push the blocks in the star spaces. (Hint: You'll have to push the stone square on the right first.)

To beat the boss, wait for the screen to shake, and grab the stalactites that fall from the ceiling. Then, throw them at the centipede's head. It takes six hits each to destroy both the green and purple centipedes! You're nearly done!

Keep close attention to where the centipedes are so that they don't run into you. They will eventually start showing up at the same time, and when that happens, the number of stalactites that fall from the ceiling drops from four to six. When they're near death, they will start moving faster and eight stalactites will start dropping down per pass.

Items


The bell distracts enemies and sends them towards you. Unless you're playing two-player mode, it's pretty much useless.

The hookshot not only stuns enemies, it also lets you grab items from far away. This is (usually) the best item for one person to have in a co-op game. You can also use them as a bridge between hooks, but if you do, you'll lose the hookshot and you'll have to find another one.

The shovel lets you dig in the dirt for hidden items. You can only dig left and right.

The plank lets you walk over pits on wooden docks.

The silver key opens the silver locks.

The gold key opens the gold locks.

The candle increases the amount of vision you have in dark rooms. These are only found in Level 3 and 5.

No comments:

Post a Comment