Tuesday, April 24, 2018

PrinceWatercress plays Batman Returns (SNES) on Mania AGAIN - Part 2 of 7


Well, at least I'm not sucking. Yet.

Scene 2

Battle In The Streets Of Gotham City


Section 1 (beat-'em-up)


In the first section, you'll start dealing with a bunch of Thin Clowns. For the second set, you'll meet a new type of Thin Clown: the brown ones. These guys juggle bowling pins and will throw them at you, but if you hit them with a Batarang they'll instantly lose all their ammo while stunned and will be forced to come at you like all the other Thin Clowns. Be sure to toss the enemies into the background wall when you can!

When you come out of the bridge, you'll meet the dark green Thin Clowns. They're just like all the other ones, but some of them will carry and throw bombs. If one is standing still with a bomb, just get the entire bomb on the screen and stay away to force them to throw the bomb just before it explodes. Some of them also walk towards you with bombs. If that happens, throw a Batarang to stun them and force them to drop the bomb. The bomb will land on the floor with a boom, giving you free damage on the clown and any souls stupid enough to be right next to it when it lands.

I found after completing the first LP of this game that if they do manage to throw the bomb, you can pick it up with the Y button and press it again to throw it. It can still blow up in your hands much like in the enemy's, so be cautious.

You can throw enemies into fences, benches and signposts to cause some pain along with collateral damage. The signposts make an interesting "pwung" sound when you slam an enemy into them, which I like a lot.

The Fat Clown here will have a light green health bar, so you'll have to pummel it a little more than usual. It also has some AI, as it will jump onto the park bench and jump again from the bench, trying to crush you from above. Stay on the move when this happens, as you can't hit the Fat Clown out of this attack.

Some Bikers will just breeze on by, while others will move back and forth trying to kill. You should always try to throw a Batarang at them regardless for the points. The ones that do the former will show up after certain waves of opponents are destroyed or when you reach a certain part of the scene. The hard part about those types of Bikers is getting down their time of appearance to a science, but it can definitely be done.

The Knife Throwers have the smallest amount of HP, but they have a close-ranged knife stab attack that's hard to predict coming as well as the ability to throw knives from the other side of the screen. This is faster and harder to see than the Bazooka Clowns' ammo, believe it or not.

Section 2 (side-scrolling)


You'll now be in a department store. Hit the Thin Clowns before they can slide down the escalator railing, and keep still so you can keep an eye out for the Fat Clown bouncing down behind him. You'll be doing this twice. After three more Fat Clowns, you'll come across two pairs of elevators. The first pair has a Thin Clown in each one, while the second pair contains two Thin Clowns in the elevator to the right.

You'll earn more points by throwing a Batarang into an enemy in the side-scrolling sections, as opposed to punching them at close range (200 points vs. 100). Keep that in mind.

When you make it to the Circo Porto, the windows will break and the whole department store will be set ablaze! You'll have to go right and use the Grappling Hook to get past the flames on the ground, taking out Tall Clowns and Fat Clowns as you go. Watch out for fire dropping from the ceiling as well as falling lumber from the ceiling, as it will be also on fire and fall to the ground when you're just under it. You'll have to press A repeatedly to get past the huge pit of fire and also trick that piece of ceiling lumber into falling. When you reach the Tall Clown at the end, avoid the torches he throws while they're in the air and wait just next to him. The floor will collapse, giving you the chance to move back and finally nail him with some Batarangs.

Section 3 (beat-'em-up)


You'll meet a new enemy here: the Sword Swallowers. They'll slash at you with their swords, and their weapons cause hellacious damage! If you throw a Batarang at them, they'll simply repel it by swinging at it, nullifying any attempts to stun them. You'll have to bob and weave to get close to them without getting hurt.

Sometimes, if you're far away enough from them, they'll perform their sword-swallowing trick. If you hit them with a Batarang while they're doing this, not only will it connect, but you'll also get points and land some damage on them!

You'll be dealing with the Sword Swallowers as well as some Bazooka Clowns at the beginning of this section. With the power behind their attacks, this is a dangerous combination! Be ready to move around as you take these guys and throw them into one another. You'll want to do as much damage as possible in the shortest amount of time here.

You'll then be dealing with both Sword Swallowers and Fat Clowns. This is a bit easier, since you can easily throw enemies into each other.

When you reach the intersection of this cold, empty street, you'll be dealing with some Thin Clowns. They'll all be of the light green, dark green, and blue varieties, and some of the dark green Thin Clowns will come out with bombs.

After this, you'll deal with a few more Thin Clowns before fighting the Tattooed Strongman, who rips up the newspaper he's reading and comes straight at you. Believe it or not, this guy is really easy if you keep walking diagonally at him and do a bunch of grab combos. When you toss him to the ground, you'll want to go down and forward before going up and forward once you're close enough to him to grab him. He'll have some blue Thin Clowns to back him up. If you can grab the boss and one of the clowns and bump heads, great. That's a lot of time you'll save against this guy. Also, don't be afraid to use up your Bat Test Tubes if you're near death here.

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