Wednesday, April 25, 2018

PrinceWatercress plays Batman Returns (SNES) on Mania AGAIN - Part 3 of 7


This scene is actually quicker and easier to get through than what you've seen so far. It's also really fun until CATWOMAN.

Scene 3

On The Prowl


Section 1 (side-scrolling)


You'll be going up buildings in a window-washer's scaffold. As you go up, Thin and Fat Clowns will be smashing through windows to get a piece of you. Stay away from them and knock them off with Batarangs while they're still in the air.

When the scaffold stops, use the grappling hook to go to the right and catch a ride on another scaffold. There'll be more clowns this time compared to the last, but it's not really that much harder.

Section 2 (side-scrolling)


This time around, you'll be walking on rooftops. You don't want to mess around after the beginning and near the end, because it's a long way down and it's instant death if you plunge.

The windowsills shortly after the beginning will crumble when you stand on them. Keep on moving like normal and you'll make your way through before you can plunge down the bottomless pit and lose a life.

If you can make it to the top platform, great. That's where you want to go, as you can completely refill your health meter and get an extra Bat Test Tube there. Even if you don't need the health, pick up the health pickup anyway. It gives you points regardless.

If you dropped down from the edge of the building you started from, you'll find a Bat Test Tube to your left. You definitely can't miss it.

The Bazooka Clowns appear here. They're much easier, since all they do is fire their rockets and jump around. Since you can duck, do just that and pound them with Batarangs.

You'll eventually go up on a large steel girder. Watch out as you go up, as bombs will drop along with Thin Clowns and Bazooka Clowns. Two Tall Clowns will also show up for the ride as well. Better enjoy fighting them, because this is the last time you'll see them in-game.

Once the ride stops, you'll be able to go to the right, use the grappling hook to get over the bottomless pit, and make your way to the boss fight. Don't forget to pick up the big heart that's just at the bottom as you go.

Section 3 (side-scrolling)


This is the first of two fights with Catwoman in the game. When she gets near, punch her first and then do the two-headbutts-and-a-throw combo. Watch out when she's doing her backflips, as she'll do a nasty attack where she zips across the screen in a V-Pattern. In the lesser difficulties, she zips from one side of the arena to the other twice, but on other difficulties, she'll do it three or four times. On Mania, she'll do it five times. It's usually in a V-pattern, but it's still best to keep an eye on her and move up and down accordingly.

Her cat scratch, kick and whip attacks all have some range. Use your punches to stun her so you can inch your way forward and put her in a grab combo. Her cat scratch is the worst of the three attacks, as she dashes forward whenever she performs it and you can be hit even at the last frame, which can be another embarrassing cheap hit/death source.

When she's near death, unleash all the Bat Test Tubes you have on her. She should be able to go down then.

When you beat Catwoman, she'll jump off the building and escape without a scratch. She'll then join forces with The Penguin to help him create a trap that Batman can't resist...

By the way, I mention this in the first Let's Play: there are two versions of the game's ROM. In the first one, Catwoman doesn't leap off the building until after you get your bonus points. In the second (which I use here), she leaps off after you defeat her. The copyright screens on both versions are very similar save for one detail.

No comments:

Post a Comment