Sunday, July 16, 2017

PrinceWatercress completes Animaniacs (Super NES) - Part 3 of 5


Now it's time for the Fantasy Stage, which is one of the harder stages to find everything in.

Also, this was the first video where I did post-commentary. You're welcome.


Fantasy Stage


The stage begins with the Warners getting on broomsticks and chasing after a rabbit with a pocket watch. He must be late, I guess.

Anyway, there are three rows in this scene, and the rabbit will take one of them in advance. Follow his movements, moving to one of the three rows when he does and jumping trees and other low-lying obstacles whenever necessary where he moves and you won't be running into trees, walls and other solid objects...or losing Warners, for that matter.

You'll be getting a lot of coins in this area, most of them throughout the stage but some of those that are dropped by the rabbit. You'll have to time your jumps to get as many of those coins as you can. Just keep your finger off the R button...you'll be too busy dodging and jumping that you'll feel no need to stop the slot whenever you feel necessary during this part of the stage, anyway.

The second section involves a dragon-like thing that looks like a dog. You'll have to stand on its body in order to get across the seemingly endless pits in what looks like a Warner Bros. version of Jack and the Beanstalk. The arrows tell you where to stand when it comes time to jump on the dog-dragon (whatever it's supposed to be). Avoid the vultures, and don't worry about being solo for the rest of the game...your partners will come back to you. 

The dragon goes in and out of the clouds, and you'll have to keep jumping in order to stay on him and keep from falling into the abyss below. Use your shadow to guide yourself if you have to.

At one point in the second section, the dragon flies through the air. You'll have to reposition yourself on the dragon with some small jumps as he does a loop-de-loop before sinking into the clouds once more.

The third section is a mad dash to the end as the castle begins to collapse from behind you. Avoid the pits and the vultures. After a while, it'll start collapsing even faster. You'll have to dash with the A button in order to get past it this time.

The fourth section is the inside of a castle. The big "whomp" sound you hear is a giant anvil moving up and falling down to the ground that is dead ahead. I think you know what [b]not[/b] to do here. Dash to avoid it.

The foot soldiers can be easily dashed into in order to defeat them. They'll drop coins when they die. After that tall platform, you'll see Ralph (of all people) seemingly waiting for you. Avoid him and jump on the card-shaped platforms up to an anvil that seemingly stomps on the ground three times before it rests. Make a mad dash towards some more foot soldiers. Defeating them causes a door to the bonus stage appear.

Bonus Stage


This is pretty simple, and you'll have seen it throughout the game if you've been finding it . Just jump off the balloons to get the coins in the air, and when you're done with that, just get the coins on the ground. When you're finished, just go through the door at the end and you'll be back in the stage.

Love the evening-time pink sky here, by the way.

After Bonus Stage


You'll be placed on the other side of where those foot soldiers were. Ahead of you is yet another giant anvil. After you get past that, you'll have to make a stack to get to the next platform, which will flip positions every so often and knock you to the pit below if you jump at the wrong time. After these two platforms, stand in the center and dash. You'll hit all the foot soldiers at one time...and into the arms of your first Script Piece!

Drop down, and be careful - Ralph is looking to grab you yet again. Get on top of the statues and make a stack to reach one of the card platforms above. Jump up until you reach the top...you'll find another Script Piece!

After this, keep going right and jump up on the cards. You'll be free from Ralph's grasp and you'll reach another platform full of foot soldiers you can dash into. Jump across the pit, jump up the next set of cards and you'll find yet another Script Piece. Make your way forward, drop down, grab the coins and continue right. After you pass an anvil, you'll meet the boss of this stage...

The boss of this stage happens to be the King of Spades. He'll chase after you, and you have to walk around the level so that the anvil crushes him. When he gets crushed three times, he's gone. Simple as that.

The exit door appears, but don't go through it just yet! Instead, go all the way to the right. You'll find the fourth Script Piece. Now you can exit.

Script Locations


#12: After the first two flipping platforms, you'll find this after the line of foot soldiers. You'd have to be blind to miss this one, it's really easy.

#13: After the first one, get on top of the statues you see after finding Ralph again and make a stack so you can jump on the bouncy cards. At the top of all this is the second Script.

#14: Shortly after finding the second piece, you'll jump a pit in order to reach another set of bouncy cards. Once again, this is very hard to miss, as you'll get another Script if you make it this far.

#15: After beating the Fantasy Stage boss, don't go through the exit door right away. Instead, go all the way to the right and you'll find this easy-to-miss Script Piece.

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