It's time to get rid of the evidence planted to frame you for all this and clear your name!
Get in the cab and head back to Sherman. Enter the bat, go up the stairs and enter the room with the dead guy. Remember that yellow thing that was next to the entrance? Well, that's a safe. Either Note3 or Note4 will have the correct combination. Use the two Notes on the safe until it opens, then open the Folder inside. Note1 is inside, and it's an I.O.U. to Joey Siegel for Ace Harding worth $1,000. For some reason, you can't remember writing anything like this. Take the Note1 anyway. Looks like you're being framed for the kidnapping.
Open the Box and take the Key4. Go back to the fire escape and go down. Head back to the bar and Move to the trunk. Use Key4 on the trunk. It's Mrs. Sternwood...and she's unconscious. Take the gag off of her mouth and use Medic.1 with the Capsules. She'll tell you to take her home. Home is 626 Auburn Road. She then falls back into unconsciousness.
Move away from the trunk, then go back to the cab. Head to Auburn Road. Open the mailbox and examine Letter1. It's a ransom note demanding $20,000 in 24 hours, and stand at the corner of Peoria and Elm at midnight. Take Letter1.
Move up to the font door of the knocker. Use the knocker to enter. You'll be allowed in by the butler, who has orders not to let anyone in unannounced. Hit the butler in the face, then go up the stairs. There are two doors that you can Open.
The one to the left has a woman sleeping inside. Judging by the cheap perfume smell, this is Martha Vickers. If you Examine her, you'll notice that you've probably seen her before. Open the drawers of the nighttable. The only useful item is the Memo. If you Examine it, you'll find indentations where the memo has been written on before, but you can't make them out.
With that, open the door to the upper-right. This is the master bedroom. Mr. Sternwood is obviously sleeping here. There is a briefcase on the table, but if you Open it, you'll find out there's nothing inside. Take the briefcase anyway.
Open the night table here as well. Inside is Tissue, a CandyBox and Envel.3. Open Envel.3 and examine the Letter2 that is inside. The letter tells Sternwood to keep his hands off of Martha Vickers, or his wife will find out. Since Vickers belongs to her, he can pay her $20,000 grand if he wants her that bad.
Head back to the cab and go to Peoria. Go back to the bar and open the manhole near Siegel's car. Climb down, then enter the sewage hole in the wall. Go south. Use the Pencil on the Memo so you can read the indentations on the Memo. Turns out he had a plan.
At 2:15 AM, make sure everyone's gone. At 2:30, have Mrs. Sternwood in the women's bathroom to have her bound and unconscious. At 2:45, wait for Ace Harding at the front door. At 3:00, put Ace in the stall, inject him with 10CC of diethanol trimene and take his gun and stuff. (Well, we got out gun at the beginning of the game, so...) At 3:15, wait for Siegel. At 3:30, get Siegel behind his desk and kill him with Ace's gun, then grab Siegel's car keys. At 3:45, plant Siegel's things on Ace and put Ace's gun back with his fingerprints on it. At 4:00, put Mrs. Sternwood in the trunk of Siegel's car and plant evidence in the glove box. Put the car key in Ace's coat and the other key in the safe. At 4:30, lock up and take the ransom case with you. At 5:00, plant a new Siegel letter in Ace's file.
So Siegel didn't do it...and you're being framed.
Now that you're at the bottom of the sewer, you'll be discarding evidence. Leave all the items that the game will want you to leave. If the game lets you Leave it, you won't need it and it'll probably be used as evidence against you. If you can't Leave it, you'll need it later on.
The items you'll need to Leave are Gun1 (the murder weapon), the Handkerchief, the Lighter, the Sunglasses, the Map (written by Sternwood), the Snapshot (Mrs. Sternwood's picture), File5 (the planted kidnapping note) and Note1 (the faked IOU).
You'll need to keep the Diary, the Letter1 and the Memo.
Now get out of the sewer.
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