Thursday, July 13, 2017

plasticallan plays Wrath of the Black Manta - Part 4 of 5


We're getting close to the end of the game, and we have some 1980s speak sneaking into the 1970s aesthetic that this game seems to have.


Part 4

New York City


Art of the Fire Rain uses the Up+Attack slot. It's not much different from the Art of the Fire Bomb, even though it moves slightly slower and comes straight down instead of at an angle.

Watch out for the wrecking balls, and pass by them when they've risen to the ceiling. Even if you touch the wrecking balls while they're down, they'll still take off one unit of your health. You'll also have men with machine guns who will shoot at you. I guess El Toro has control of some members of the military.

The first door contains a kid. After saving her, you'll find out that the girls speak like "valley girls" from California. I thought this took place in the 1970s. Why do we have 1980s speak in here? You'll also find out that there's a hidden door to find by shooting at the far right wall. If you need health, go over here.

When you go underground, interrogate the first red guy you see. Given that El Toro is on to you, he knows who you are. You'll find out that DRAT brainwashes kids and turns them into dope dealers. The kids make the buys, and they make the money. Not surprisingly, Black Manta is ticked off.

You'll also start seeing men with bazookas. Be careful as you take them on. They can't move, but their ammo still packs a punch.

When you make it back above ground, enter the second door for a kid. There's another hidden room at the right wall. Shoot the wall to enter and find and some more health rooms.

When you leave and go back underground, you'll find a note.

"Use the Art of Invisibility when you battle the robots." This is obviously for the boss.

You'll find another note in the first room.

"Traps have been laid. Be careful."

When you're above ground again, enter the third door to find another kid. Once again, there's a hidden door in the right wall. Inside the room is a power meter extension, but if you've collected every power meter extension in the first three parts of the game, you'll be at max power at the beginning of this stage.

The boss is three robots. Two are small and one are big. Just use your Invincibility art and throw shurikens at them until they die. The bigger one just acts the smaller one: just leap around and shoot at two different angles like a jerk.

After beating this part, you'll learn the Arts of Lightning and Teleportation. You're closing in, and the drug pushers have finally captured Taro.

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