There's some familiar territory, but there's also a few things returning and showing up here, as well.
Round 3
The first section is another rope section.
The second section brings back the enemies from the very beginning of the game.
The third section is more of the same.
The black gem with the green T on it gives you twenty extra seconds for your timer.
The fourth section has the yellow hunched-back enemies as well as the yellow guys that come out of the openings in the background wall. The brown bat enemies will swoop down on you.
The brief fifth section has you jumping over pits.
The sixth section brings back the hunched-back enemies and also introduces bridges. Be careful when jumping.
The boss here is much like the second one. If you need to, jump on the fireballs to take him down.
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