Tuesday, January 7, 2020

PrinceWatercress plays Scooby-Doo Mystery (Super NES) - Part 1 of 6


Here's one game for Super Nintendo that I never thought I would play. It's a late entry for the system, but it's fairly faithful to the show.

Mystery 1


The game begins with the Mystery Machine crew going to a shipwreck, as there is a ghost pirate that is seemingly protecting whatever treasure is inside. Undaunted, Freddy and the gang head there anyway. Of course, Shaggy and Scooby don't like the look of this.

You'll then be inside the ship. As you move right, you'll meet One-Eyed Matt, the ghost pirate, who tells you to leave. When he disappears, your scare meter in the top center will fill up a little bit. If the fright meter fills up, you'll lose a life.

To the left side of the fright meter is your current amount of lives as well as your score. To the right side is your inventory. Press Select to cycle through items, then press A to use the one in the center. You can have up to eight items at any time, and if your inventory is full, you'll have to use some items to get rid of them.

By talking to Freddy, Daphne and Velma with the R Button, you'll get some dialogue and also some hints. Freddy will tell you that if we can find clues for Velma, she can solve the mystery.

Press Up at the door near Freddy to meet Daphne. Daphne will give you Scooby Snacks if you talk to her, but you'll have to go through the stage and get stuff done to get more. There will also be a treasure chest near Daphne; walk up to it and pick it up with Up on the Control Pad. To the right of Daphne is a rat that walks around and raises your fright meter if it touches you, so don't go there.

Leave the room and go to the next door, then press Down to enter the door. To the right is a parrot that moves back and forth frantically; don't go there. Instead, go left and you'll meet Velma. She will tell you to bring suspicious objects to her and she will tell you if they are clues. If the treasure chest you found earlier is in the center slot of the inventory when you talk to her, she will recognize it as a clue. Giving Velma clues gives you points. Velma will tell you that the coins inside have been corroded by the sea.

To the right of Velma is a skull trolley. Take it, then press A when it is in the center slot to send it at the parrot and get rid of it.

After taking out the parrot and leaving the room, you'll meet One-Eyed Matt. Freddy will tell you to bowl him over with the trolley, and if you use it right then and there, you'll send One-Eyed Matt flying through the door to the far right and open up more of the ship. When you go right, you'll be able to get the trolley back and use it as a weapon again.

Go up through the door with the "Deck 1" sign above it. Deck 2 to the left will require a key, so you can't go there yet. However, if you go further to the left, you'll get a message in white text saying "search here." Go up to that area and hold the X Button to find a treasure map. Head back to Velma. On the way, Freddy will tell you it is indeed a clue. Give the map to Velma, and she will tell you that it is a map of all the cave used by smugglers. She also tells you that the caves could be used for smuggling right now. Go right, and Freddy will tell you to look outside for clues.

Head to the right, then keep going right to go to an optional area. Run to the right and jump over the rats to get to some optional Scooby Snacks, then run and jump all the way back. If you need to, use the Scooby Snacks to bring the fright meter down afterwards. Head out, then press Up at the nearby door to the left. Head to the right this time, and you'll go outside. You'll meet Daphne again, and she will give you another Scooby Snack. Grab the nearby crate, then go left to leave.

Head back to where you started the level. and go through the door on the left. You'll be outside. If you go left, you'll see a message saying "drop crate here." Place it there with A, then jump onto the nearby moving platform and go up and get the fish. The fish will get rid of the rats, since the trolley will disappear if you use it against them. Make your way to the right, then get on the platforms to get around. You'll have to walk to the right off the second platform to continue on, but the rest of it should be easy. Take care not to fall too far down, as big falls will cause your fright meter to fill up quite a bit. The last platform will move back down to the deck of the ship, and you'll be able to go up and get some optional Scooby Snacks. Go all the way to the right and jump up the crates to find a teddy bear. Pick it up, then drop down and take the platforms back to the inside of the ship. You'll have to be careful as you get to the teddy bear and then make your way back, as fall damage exists in this game and Shaggy's jump is poor. To be fair, Shaggy is far from an athlete even if he can pretty fast.

Give Velma the teddy bear. She will find a key inside, and you'll get the key. This is the Deck 2 door. Go back to the Deck 2 door and you'll go through. On the way, Freddy will tell you the key will unlock the door to Deck 2. You do not have to have the key in the center slot of your inventory; you must simply have it in your possession to use it. Daphne won't be able to give you another Scooby Snack until later.

Go through the door to the right of Daphne. Velma and Daphne will follow. Take out the parrot with the trolley, then head right. There will be a door in the foreground as you head right; go in. Daphne will be inside. Take the bucket near her, then talk to her to get a Scooby Snack. Freddy is to the right; he will tell you to get something to cover the rat in the next room so that Daphne can go further.

Head to the right from where Freddy is. There will be a fast green rat in the next room. Jump on the oil drum to the left of where the rat is running around, face the right, and use the bucket. The rat will be in the bucket and will not harm you. Go to the right, grab the key on the ground, and enter the door on the right.

Freddy and Velma will follow you in. Use the trolley on the parrot to the right, then follow Freddy into the nearby door. There will be a lantern to the left; pick it up. Scooby-Doo will carry it in his mouth in case you enter a dark room. If you talk to Freddy here, he will tell you to sniff out some clues. Use the search function near the pit to the right, and you'll find an oxygen tank. This is definitely a clue that you'll want to show Velma, so pick it up (and use a Scooby Snack if you need the room).

Head back down to Velma and show her the oxygen tank. She will think that someone is diving around here. Why does a ghost pirate need an oxygen tank?

Anyway, go back to Freddy and go left. You'll enter a mini-game where you have to catch food on one of two plates. watch where the food goes and watch the balance of food. If Scooby has a concerned look on his face and one of the plates is lower than the other, you'll need to re-balance the weight of the two sides to be equal, or else you will drop everything if you have too many things on one side. If you can get enough food on both plates, you'll get a ton of bonus points and you'll empty the fridge meter. Otherwise, Shaggy will tell you the sandwich you're making is too small.

When you come out of the mini-game, you'll be in the kitchen of the ship, complete with a refrigerator. Pick up the green bar of soap in front of the fridge, then use the map to find where Daphne is. Go to her, and she will tell you to clean up the mess on the floor. Head to the right to meet One-Eyed Matt, then Daphne will tell you to use the bar of soap. Move to the left a little bit, then throw the bar of soap so it hits One-Eyed Matt. If you use it right away, you'll throw it over his head. When the soap hits One-Eyed Matt, you'll send him flying into a door to the right, opening even more of the ship up.

Controls


Control Pad:
- Left and Right: Move around
- Up and Down go through doors/paths

A Button: Throw object
B Button: Jump
Y Button: Run (when held)
X Button: Search (when held)
L Button: Map (when held)
R Button: Talk (when near a person)
Select Button: Cycle through inventory

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