A Japan-only Mega Drive game based on an anime and manga? Well, now...
Stage 1
The Control Pad lets you move around and duck. A lets you cast magic, B lets you attack and C lets you jump. Holding C while in mid-air lets you glide forward, and if you let go during the glide and keep moving forward, you can go faster. You can change direction while jumping, but you don't go as far if you turn the other way. Your attack turns inanimate objects such as trash can, fire extinguishers, buckets and buckets into ammunition that you can throw at enemies, such as carts with cans on them as well as other enemies. You can also attack enemies directly with the wand itself.
The food that some enemies drop will replenish one of your hit points can give you points.
Press Up to enter doors.
The boss here is some guy riding a helicopter. Avoid the red-and-white flashing light that moves around Taruruuto-kun, as that is machine gun fire and it will hurt. After lasting long enough twice, you'll face your first boss. Jump over the soccer balls that are kicked straight forward, then hit the ones that bounce with the wand and send them at the boss' head. The boss doesn't go down until the nearby bin is out of soccer balls, and once you beat him, he begs for mercy before you go to the next stage.
You'll also get a new ability at the end of the stage: the ability to use magic by pressing A. This allows you to be temporarily invincible and go through enemies, but you only have a few charges.
Stage 2
There is a lot of platforming in this stage, and your jumping skills will definitely be put to the test here.
The cannon enemies are interesting. If you destroy the wheels, you can hit the cannon with the wand and use it as an auto-firing gun that can take down enemies. If you destroy the cannon, you can use the wheels as a means of transportation, especially over spikes.
Going down slopes makes you go faster. Use this to your advantage to make some long jumps.
The blue and gold backpack with the white star on it can be used as a weapon, but also hides a pentagram that gives you an extra magic charge. Other items can be hidden in them as well, such as the purple jar that refills all of your health.
The guy with the spiked shield in indestructible, but you can push him off-screen by using a cannon enemy against them.
The tiny Taruruuto-kun head is an extra life. You can also get extra lives every 50,000 points.
Spikes are not insta-kill. Keep that in mind.
The tiles with the faces can be turned into platforms you can use for a brief time when you use the wand on them.
After the part where you talk to the girl with the purple hair, use the glide to get past the spikes.
The red walls with the gray panels can be grabbed with the wand and thrown aside.
Buttons can be used to open up passages to other areas. Some of them open up faces that lead to the next section; others turn walls into slopes that turn back to their original form once you cross over.
The mini-boss here is some woman with purple hair who somersaults around. Stay under her and watch out for the three-way dart shot, and hit her with the two statues on both sides of the room, and hit her with the wand when she lands. The darts have more distance when she jumps back than when she jumps forwards.
After the mini-boss, you'll have to use the glide to slide through the narrow passages.
When landing on the blue-and-gold platforms, be sure you land dead center on them; otherwise, you may not land on them.
The boss here is some girl with red hair named Mimora. Avoid the white ball that bounces around the room as you walk up to her and hit her with the want. If she starts running in place, jump over her to ensure she doesn't run into you. She also knows you backwards and looping across the room at times - which you can't avoid - but at least it doesn't damage you if you stay on the ground.
After enough hits, you'll find out that you fought a clone of Mimora and the real one shows up to thank you. You'll gain the ability to summon Mimora and destroy all on-screen enemies as well as damage mini-bosses and bosses.
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