Wednesday, June 7, 2017

SlimKirby plays Kirby's Dream Land 3 AGAIN - Part 3 of 12


World 1 is done! It's time to head to Ripple Field!


World 2: Ripple Field


World 2-1


You may have probably figured this out earlier, but swallowing a Broom Hatter actually gives you the Broom ability. This is the only time where a run-of-the-mill enemy that's been in every game in the series gives you an ability. Since the ability doesn't show up again in a later game, it's also the last.

You'll need the Broom ability before you get Pitch. If you haven't already, go get it now. The next room lets you choose between Pitch and Nago. Choose Pitch. In the third section, there will be a thin white floor that you can drop under and find a door. Go in, and you'll find a plant sapling that hasn't grown yet. Combining Pitch and the Broom ability lets you shoot water balloons, so hit one with the plant to get the blue flower that signifies the first stage. Now do yourself a favor and don't step on it, unless you want to epically screw this up.

If you ever hear a chime when you enter a room or section, you'll find something involving the requirement there.

There is another room shortly after this one that contains two of these flowers, and another one after this that contains three.

The fish under the bridge at the end will lunge out of the water and into your face. Once on land, they can spit starfish at you. Also worth mentioning the exploding tree nuts of doom that fall of the palm trees and explode. Yep, they're back!

World 2-2


There's a platform you can drop under and find a door. Here, you can choose between Chuchu and Kine.

The next part will take you to an all-underwater area where pipes pump out strong air currents that push you around. Kine can swim against these currents if he's tagging along.

In the final section, you'll see a door. This takes you to some yellow blob with an umbrella on his head. This guy is involved for this level's requirement. You'll have to approach him with both Kine and the Parasol ability and use the attack near him to make him happy, which awards you with the Heart Star for this level.

The crabs have extendable claws which would be more of a help if they weren't so short. They do make it harder to jump over them, so you're better off taking them out.

World 2-3


Rick has been changed around since his debut in the last game. He can jump on enemies to defeat them now, and he can't inhale enemies as well as Kirby does anymore. You have to be right next to an enemy in order to suck them up.

The Waddle Dees on the boat take two hits to get rid of. Hit them one to destroy the boat, then you can use him as ammo if you need to.

The yellow guys with one eye will drop down and try to eat you if you don't run away from them in time.

You'll be able to take Kine with you after the first section if you want to use him. It's better if you do, as you can get the 1-Up in the third section with him and get through the sixth section, too.

The Heart Star requirement here is another mini-game. Here, you'll have to guess which pot out of the five the eel is in. You have to guess which one he was in last. If you can guess correctly three times, you'll get the Heart Star!

The sixth and final section is auto-scrolling. There are times where you can take the top or bottom path to collect a star to get closer to an extra life.

World 2-4


The enemies that blend in with the waterfalls and try to whack you with the club in their hand will give you an ability if you swallow them. Why? I don't know. But these white-masked guys look somewhat like Meta Knight and carry different weapons. These different weapons will have different abilities, and the ones here give you the Broom ability. I guess that guy was hitting us with a broom.

The three doors in the second section will let you choose between Nago, Chuchu and Kine.

In the third section, you'll be dealing with giant cannonballs again. There are also four doors, but the one at the end is a lot lighter. This is the real door, as the others are black blobs that disguise themselves as doors and show their true from when you get close enough. There is a secret door that you can find with the combination of Kine and the Spark ability.

You've seen them before, but there are always small dots for creatures that crawl along the ground. Sometimes they're tiny black blobs, sometimes they're birds, sometimes they're something else.

The fourth section starts scrolling upwards as soon as you start going up. This one is more linear than the autoscrolling segment in the last stage. There are two hidden doors before the scrolling section that can lead to both a Maxim Tomato and a 1-Up if you have the Stone ability (you'll need Kine and the Spark ability to find them).

You'll then come across a room with a white guy carrying a fire sword. Above him is a brown frog, and he's stuck inside the ceiling. Turns out his mother at the end of the stage is looking for him. To get him, go back to the vertical autoscrolling area and hunt for a door at the left side of the topmost area where the exit is. You'll make your way to that area with all the Gordos at the sides. Jump straight up to avoid getting hit by the Gordos and you'll find a door. Be sure to get all the nearby stars, then go in.

Remember that giant spiked ball guy that gave you the Needle ability from the last game? Well, you'll fight him here. Get him to rush into you, and fly over him to get him to run into the wall. He'll also shoot the spikes at you. Whatever he does, inhale the needles that fall off and spit them back at him. After enough hits, you'll be able to take him down and enter a door. Swallow the downed miniboss to get the Needle ability. This takes you to the small frog. Use the Needle ability to break the blocks above him so you can get him. From there, it's back to the end of the stage to get the Heart Star.

The final section has you moving to the right, swimming through huge pools of water and avoiding squids on your way to the exit.

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