Thursday, June 1, 2017

newfiebangaa plays Mega Man III for Game Boy - Part 5 of 6


It's time to take on Dr. Wily!

Dr. Wily Stage 2


After going through some doors, you'll meet Dr. Wily. He walks away, but then you have to deal with some guy with what looks like saw blades on his shoulder pads and head who rises out of the ground like a giant circular saw. This is Punk, the third of the Mega Man Killers, and Mega Man goes after him instead.

Slide or jump over Punk as he goes from one side of the room to the other. Hit him with fully-charged Mega Buster shots and avoid the Screw Crusher he throws. Those Screw Crushers not only do some good damage, but they also cause your Mega Buster shots to bounce off.

Beating Punk gives you the Screw Crusher.

Mega Man will then chase after Wily, who retreats into a base that rises out of the ocean.

Dr. Wily Fortress


You're going to have to use Rush Jet to get past the spike pit just after the beginning.

At the area where you'll have to slide under some spikes, throw a Shadow Blade upwards at the globe that turns the light off. This thing is supposed to be from Shadow Man's stage (as it appeared there in Shadow Man's NES stage), but doesn't show up until now.

After this, you'll also finally meet the grenade robots. If you charged your Mega Buster up all the way before climbing up the ladder, you'll be able to take them out before they can even reach you.

This stage is pretty nasty, as you'll be dealing with just about every enemy and hazard in the game here.

The steel walls that you've been seeing throughout the second half of the game can be busted open with the Drill Bomb.

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