Sunday, June 25, 2017

PrinceWatercress plays Mega Man X3 - Part 10 of 11


Turns out, there are two outcomes to beating Bit, Byte and Vile depending on how you hit them on the final blow. Read on!


This time around, I fight Bit, Vile and Byte again, and do a better job at explaining how to fight Byte the second time around. The only difference? I don't kill Bit and Byte with their weaknesses, and as a result, they teleport out of the room instead of dying. But wait! There's more!

I also show off what happens when Zero dies. To switch to Zero, pause the game, press R and then press Start to contact Zero. He controls just like he does in the intro stage, but he only has one life, can only be used once per stage, can only be used during one-third of the stage you're on, cannot fight any mid-bosses or Mavericks (save for the mosquito boss in the first Doppler stage) and cannot use any special weapons you gain from any Mavericks or collect any weapon energy. If he dies, you can't use him again, and his death is saved in your password. So be careful!

If you did not kill Bit and Byte, you'll meet up with them again at the end of the first Doppler stage. They will combine into one big boss, and it actually looks pretty cool.

Equip the Ray Splasher, and dash underneath the sword beams to avoid them while staying away from the walls and aiming the Ray Splasher at its body. When he sends his arms out at you, jump over the first arm and stay on the ground, and you won't have to deal with the second. If you get caught, charge up the Ray Splasher with the arm cannon upgrade. You'll get two free hits on Bit and Byte's combined form. That's all you need to know here.

Also, now that Vile is not dead, the shaft that was filled with water in the second Doppler section will not. Use the Hawk armor (the second one) instead of the fourth armor. You'll have to use the Hawk armor to float from one platform to another and shoot down the red robots with the double ball-and-chain arms. At least the section is slightly easier this way, as the spiky turtles from Toxic Seahorse's level. Also, the pink robots that shoot at us at the beginning of the second stage are the regular green ones from Toxic Seahorse's stage and the mosquito boss does not show up because Vile isn't dead.

Let's go back to the first timeline in the Let's Play and try this again. This time around, we're facing the mosquito mini-boss as Zero. You can fight it normally, but a slash from the Z-Saber that you can use after shooting off both projectiles from a full charge will kill it in one hit. When you kill it with Zero, however, the mosquito mini-boss will drop down and land on Zero, nearly destroying him. X will teleport into the room, and Zero hands him his Z-Saber. You can now use the Z-Saber as X. Just equip the X-Buster, then fully charge up the X-Buster with the arm cannon upgrade. X will glow green instead of red at the end, and after two fully charged shots that works just like the red charge, X will not only swing the Z-Saber much like Zero, but he also shoots out a projectile forward that can also do a good amount of damage.

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