Sunday, January 30, 2022

PrinceWatercress plays Looney Tunes - Part 2 of 6


Next up is Tweety's stage...and if you know what you're doing, this stage is incredibly short.

Stage 2: Tweety Bird

Left and Right let you move around, Down lets you duck and A lets you jump and fly. 

You'll definitely need to fly to get away from Sylvester, who is the only person in the stage who can damage you, as well as to get over some obstacles. Unfortunately, you cannot fly forever and you will eventually get tired. There are holes in the ground that you do not want to fall into, although you can trick Sylvester - who shows up every couple of seconds - into falling into them. It is also possible to get Sylvester to move off-screen and have him disappear for a little while, too.

As you progress through the stage, there will be people who will throw objects at you. These things do not damage you, but they can get in your way and also bounce you around in weird angles depending on how you hit the objects. If you're going at a high speed, you'll also be spent careening in another direction at a high speed, which can either help or hinder you, as you can possibly boost yourself forward off an object if you hit it just right.

Sylvester Jr. will also pop up now and then to throw things at you. Amazingly, Sylvester Jr. can't hurt you.

When you make it to the box of bird seed at the end, touch it to enter Stage 3. 

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