Monday, January 10, 2022

ClementJ64 plays Legend of the Mystical Ninja AGAIN - Part 3 of 7


The amusement park level can be easily cleared, but it you take the time to farm for things and keep buying clocks, you can get yourself all the money you need for the rest of the game here.


Warlock Zone III: Amusement Park


There will be a lot of enemies that you can smack on the bridge. There are also guys that hang off the side of the bridge, and while they look up at you, they can't attack and you can smack them off the bridge and into the water below. There are also enemies that will throw cards at you. Stay at the middle of the bridge, then smack them without getting close to their projectiles.

Unlike other Warlock Zones, there is no side-scrolling area.

If you smack the windows near the amusement park entrance, you can find lollipops worth $100 each.

Once you're in the amusement park, there are a bunch of clowns you can beat up. The female geishas go down in one hit, but the actual clowns lose their mask on the first hit and the mask will bounce around and potentially hit you if you're not careful.

Now that you're in the amusement park, you can play a bunch of games.

Besides the lottery and the usual shops, there is the restaurant. The restaurant allows you to buy teriyaki, burgers and take-out. The more expensive the item, the more health you'll recover. Also, the hourglass in the shop will extend the time limit so you can play more games.

The Gradius mini-game allows you to play a short Gradius mini-game, which plays much like the first level from the first Gradius game right down to the volcano. By grabbing red power-up icons, you can keep scrolling to the one you want and then pressing X to get it. The blue on is a screen-clearing smart bomb.

The quiz game asks questions about the game. If you can answer three right before anyone else, you can get a bunch of money. If you or the computer-controlled opponents get any answers wrong, the game reveals the correct answer.

The concentration game is a card-matching game. If you match two cards, you'll get a point. You only get three chances at a correct match, and the more matches you get, the more money you win in the end. Keep in mind that the AI in this game will reveal a pair of both cards for it are revealed at any point.

The horse racing mini-game lets you bet on horses to make money. You have to pick specifically which two horses will win, and if they both win, you get a pay-off. Each bet is worth $10. Before starting the game, pay attention to the multiplier near each option. If that specific pair of horses wins, your bet is multiplied by whatever the multiplier is. For example, let's say the multiplier on 1-5 is X15. If horses 1 and 5 win, you win 15 times the amount of money you bet.

The mole bashing mini game uses the buttons on the Control Pad and the face buttons. The left set of holes are hit with the individual directions on the Control Pad, while the holes on the right are hit with A, B, X and Y. Thankfully, both sets of holes are in a cross pattern, so it's easy to figure out and see which D-Pad direction and which face buttons hit which holes. Everything you hit gets you money, with yellow moles giving $1, red moles giving $2 and Ebisumaru giving $5. If you can hit every mole that you see before time is up, you'll get a $300 perfect bonus.

There are geisha and sumo wrestler standees that you can stand behind, like for some sort of photo opportunity. They're just there for show.

The end of the area is a long bridge. Enemies here include men with buckets and octopi that try to block your path. The large octopus takes multiple hits with your weapon to destroy, but if you can get behind it. From here, you can hit the old men from behind on your way out. Once you reach the end of the bridge, you'll exit the level and head towards the Otafu Army's hideout.

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