Wednesday, January 12, 2022

ClementJ64 plays Legend of the Mystical Ninja AGAIN - Part 6 of 7


In this entry, we finally rescue the Princess, but we find out the hard way that we have fallen into a trap.


Warlock Zone VII: White Mirror


By talking to the people in the village, you will find out that there is a white mirror on a small island in Dragon Pond.

The gateway to Dragon Pond is to the left of the start, and the village is one straight line to the right. It does, however, loop on itself. So if you keep going right, you'll eventually end up at Dragon Pond.


You'll be riding on a boat striking at birds that drop blue balls where you're at as you go. The blue ball as well as the fish on the piers can also be struck. The hermit crabs just move back and forth.

The platforms in the water have buoyancy, and will sink you stand on them and rise up when you jump off. You can keep leaping to take advantage of this platform buoyancy to get to other places. The red balls also have that buoyancy, so be careful when jumping from one to another.

You can jump in and out of the water, but if you're in it for too long, it will eat at your health.

The big wheel that moves around moves you back, so stay on the move in order to keep yourself more or less in one spot.

The boss here is Hakuryu, the white dragon. His head is his weak point, and he will spit three-way fireball shots. Keep your distance, and if his head is too high up, throw money at it. When you beat Hakuryu, he will tell you that Princess Yuki is in the kingdom of South Ryukyu waiting to be rescued. From there, Goemon and Ebisumaru take a ship to South Ryukyu.

Warlock Zone VIII: Save Princess


The men in the blue jackets and demon masks throw hammers, and the hammers bounce around a few times before disappearing. They can do a lot of damage if you're not careful.

You'll need to get a major item in order to enter the Action Stage, and that item is the Text. There are villagers in purple suits who speaks weird symbols, and even the king of Ryukyu speaks this language, as Ryukyu has its own language. There is a textbook called Text you can buy which can help you understand them, but it costs $980. You'll need the Text to talk to the king, making it a required item.

There are three hidden areas behind some of the statues, and you can smack the statues with your weapon to find them. In this hidden areas, you can get a lot of money. The suitcases give you $100 when collected.

The King will be in the throne room in the castle. When you talk to King Ryukyu with the Text in your inventory, he will tell you that the castle has been overrun by thieves planning a wicked scheme. He tells you that one of the statues leads to an escape tunnel, and until you talk to King Ryukyu with the Text to learn about it, it won't open up for you. He then tells you to stop the thieves' awful plot.

The statue in question is south and then east from the throne room. Attack the middle statue to enter the Action Stage.


Enemies and obstacles here include rolling heads, lava that acts as a bottomless pits, fireballs that jump in and out from below the bridges and can't be killed, fireball spitting statues, and platforms that lean forward when you land on them. The fireball spitting statues can be destroyed and need to be in order for you to move on.

The red blobs that you'll see on the wooden lift platform will drop small heads and will eventually pop from their bubbles and drop down after they flash.

The guys climbing the platforms will stand on the platforms if they reach the tops. You can always throw money at them in case they reach the top before you can get there.

The boss here is a head with multi-colored body segments. Jump up the body segments as they go from one side to the other, then keep striking the body at the top. This will get faster and faster the further you get in this boss battle. Once you bea him, you'll drop down onto a roller coaster platform straight out of [i]Kid Dracula[/i]. Be ready to jump and duck under low overhead.

The platforms on the circular tracks rotate when you stand on them; jump to make them stop.

You'll eventually reach Princess Yuki. Get on the platform she is on when the boss shows up, and keep striking at the head in order to knock the boss off the pole. If you knock the boss back enough in one direction, you'll take it down very quickly.

You'll save Princess Yuki, then find out it was all a trap as the Lord of Edo has been compromised. The Great Hannya Shogun and his henchmen reveal themsleves and throw Goemon and Ebisumaru into the dungeon...

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