Let's see what else is going on in town...
You can use the eye to read the signs above the doors. The door near the man fixing his wagon says "Tailor." Use the hand to open the door.
You can talk to the tailor if you want, but it doesn't lead to anything useful being done. Here, you'll see some guy trying to cater to the whiims of a pushy customer. If you use the hand on the cloak to the right, the tailor will try it out for you. It will fit Graham perfectly. You'll have to buy it to get it, but you'll need it, so keep this item in mind for later.
When you leave the tailor's shop, you'll notice the guy near the wagon is gone, and something shiny is in his place. Use the hand on it. It's a coin! Graham will take the coin. This will definitely come in handy later.
To the right of the tailor's shop is the toymaker's shop. You'll see the toymaker's son in the back, as well as his granddaughter playing with a doll to the left, wishing she could keep the doll. You'll see a sled to the right, but you won't be able to get it just yet.
The door at the other end of town is the cobbler's shop. Sadly, they have nothing to sell, and their business isn't doing so well as of late. If only we could help them...
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