Thursday, October 27, 2016

Dilandau3000 plays King's Quest V: Absence Makes The Heart Go Yonder! - Part 2 of 20


This is it. Here we go.


Unlike the past four games, where commands are typed in, everything is now done in a point-and-click interface. You can choose a command, and then click on something to perform your chosen command on it, such as looking at an object or talking to a person. The inventory works the same away, with the item you've chosen working as the cursor.

If you go back to Crispin's house, he'll tell you there's nothing more he can do and that he has an emergency to attend to in another land.

To south is a fork in an intersection. To the east is a snake. DO NOT APPROACH THE SNAKE. YOU WILL DIE. If you use your hand on it, though, it will tell you to stay away. Nice touch, Sierra.

Talking to Cedric at this intersection will tell you the path the snake is blocking is the road to Mordack's castle. We'll have to find a way around the snake. Talking to Cedric again will reveal that the town is just further south.

The town is pretty nice, but the NES version's rendition is nothing compared to what it looks like here. To enter the town, just walk into it. Cedric will stay outside and wait for you to return. DO NOT WALK INTO THE RIVER TO THE SOUTH. YOU WILL DIE.

You won't be able to do much with the guy fixing his wagon near the town entrance.

The barrel near the entrance contains a fish. Reach into the barrel by clicking on it with the hand icon so the barrel's contents show up in the corner of the screen. From there, click on the fish.

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