Oh, hey, an intro!
I haven't covered this yet? Well...
Death Adder has taken the King and the Princess prisoner. Villagers have been mercilessly murdered. Now Ax Battler, Tyris Flare, and Gilius Thunderhead are the only ones who can take down Death Adder!
Ax Battler is the average character, Gilius Thunderhead is a dwarf warrior, and Tyris Flare is an Amazon with a penchant for magic.
Stage 1: Path To Village
The enemies here are relatively weak. They can dash towards you and strike if you're far enough away from them, but those attacks are easily dodgeable. As long as you stay on the move, and strike whenever you can, you should be good.
The magic works as your special attack. Keep picking up magic pots to increase your magic. The more levels on the magic meter you have, the more damage you're going to cause to all enemies. Of course, if you use your magic, you'll have to refill your magic all over again.
Thankfully, you can get magic pots from the blue thieves. They scurry about and stand still for only a few seconds, giving you just enough time to hit them. When their sacks are empty, they'll run away. Most blue thieves will usually carry just two pots.
If you can unseat the enemy off of the Cockatrices - affectionately known by fans as "Chicken Wings" - you can attack by having the creature swipes its tail around. If it looks familiar, that's because this creature appeared in Altered Beast, which was also developed by Sega and ended up being a launch title in the West.
Just like in Streets of Rage, you can move in any direction, you have a standing combo, you have a special attack, and you have a back attack (Attack + Jump).
Unlike Streets of Rage, however, you can dash with any of the characters. However, you can't grab your opponents to throw them. To do that, you'll have to hit them with your standing combo to the point that you stun them, then get in close, then hold forward and press the attack button to throw the enemy.
The giant barbarians have kick attacks, and they can also hit you with their hammer. If you have one of the Cockatrices, use its tail swipe attack, and don't stand too far away. Otherwise, try to keep them next to other, approach them diagonally and don't let them surround you.
At the end of every stage, you'll have a chance to take on some more thieves and build up your magic power. Hit those guys for all they're worth and take the magic pots that they drop. There will be just one, but as you progress, there will be even more thieves on the screen at once. When you take them all down, it's on to the next stage.
Stage 2: Turtle Village
There's a pit to the left right at the beginning. If you're used to the enemies here, you can even trick them into falling into the pit just by getting them to use their dash attack and sidestepping out of the way in time.
Speaking of which, the enemies get a little faster and a little more powerful.
No comments:
Post a Comment