Wednesday, September 10, 2014

MadamLuna makes DeceasedCrab play Deadly Towers - Part 7 of 9

Two more towers, then we have just one more to go...

All maps by StarFighters76.


After taking down all those bosses, DeceasedCrab heads to Dungeon #7. Why? You'll see.

Dungeon #7



Go get a Green Drink from the store near the entrance. These recover 200 HP, and are available as soon as you beat three of the towers. Also, go get a Green Scroll as well as an Orange Scroll while you're at it. Green warps you to the starting point of the game and Orange warps you to the screen with the Holy Flame.

The Cup gives you full Ludder when you use it. Of course, it's a one-shot deal, so use it when you really need to (and you probably won't, with the equipment you've got). There is another Cup that is in the stores, but you're better off avoiding it as this will take away and all Ludder you have.

When you reach the exit, you'll be right across from the Holy Flame. Let's head to the Beat Plant's Tower.

Beat Plant's Tower



Since we've already dealt with getting the Shield of the King, let's head up the tower and beat this thing.

Beat Plant can be beaten just like all the rest: throw swords at it from a corner. Grab the bell and get out.

Overworld


Now that we're done there, let's head to the Centipede's Tower.

Centipede's Tower



The snakes don't appear until you've burned a few of the bells. This is just one of quite a few enemy changes that happen when you burn at least three of the bells (I think).

To beat the Centipede, stay out of his path and fire at him. He doesn't shoot a lot of fireballs like the other bosses, so you should be all right.

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