We've got everything. Now it's time for Sigma.
Sting Chameleon - Heart Tank
Now that you've beaten the Launch Octopus stage, go back to Sting Chameleon's stage. Remember the pit before the cave? Instead of going up, go down the pit. You'll be able to break the rock wall with the wall jump. Now that there's a pool of water to jump around in, you can Dash jump to the right and get the Heart Tank.
Boomer Kuwanger
What's a Kuwanger, you ask? Well, Boomer Kuwanger is a stag beetle, and Kuwanger is actually a play on the Japanese word for "stag beetle," kuwagata. It doesn't translate well outside of Japan, though.
Instead of going right all the time, you'll be spending more of your time climbing up a tower. The turrets that move up and down the walls and slowly track you will move up suddenly when you fire at them. Different weapons will be able to hit them from a standing position, and you can jump prior to shooting a charged X-Buster shot to get rid of them.
The laser beams have blue robots above them. If you trip these lasers, these robots will fire a laser at you. The Dash ability makes it much easier to get away from them if that happens, though.
You'll take an elevator up after this. Avoid both the walls and the spiked platforms that get in your way as you make your way to the end of it.
After this part, there will be platforms that move in and out of the side of the building that have turrets on them. You'll also see robot lizards that move up and down the ladders, which you'll have to take out before you can move on.
You can charge up Shotgun Ice to maximum to create a moving ice platform. You can then use that to get the Heart Tank at the end of this part.
The next part has you taking out those spinning turrets from Spark Mandrill's stage, which are now on moving platforms. Take out the turrets, then use the moving platforms to get to the top. You'll then face Boomer Kuwanger.
Boomer Kuwanger dashes a lot and will throw the pincers on his head like a boomerang. He also turns translucent and teleports everywhere. If you have the Homing Missile, you'll be able to hit him and knock him out of his disappearing act. He's easy at this point.
Beating Boomer Kuwanger gives you the Boomerang Cutter. If the weapon returns to you, you regain the energy you lost from firing it. You can also use it to grab items from a distance.
When you beat all eight Mavericks, Zero will know where Sigma's fortress is. You can now play the Sigma stages, but before we do that, let's find everything first. It makes getting through the game much easier.
Spark Mandrill - Secrets
Stay close to the bottom at the beginning as you keep going right. To reach the Sub-Tank, jump up, then hold Down on the Control Pad and fire the Boomerang Cutter. The weapon will arc downwards instead of upwards, allowing you to grab the Sub-Tank.
Also, if you want to leave a stage you've already completed, use the Escape Unit. This allows you to go back to the Stage Select screen.
Armored Armadillo - The Hadouken
To get this, you must first have all the Heart Tanks, Sub-Tanks, enemy weapons, and power-ups. Play through the level like normal. When you reach the final mine cart, which launches you through the air at the end of the level. Just before you reach the wall, jump up and climb the wall. At the top, there will be a large health pick-up. Get it, and either fall into the pit or exit the level. Repeat this step five times. On the fifth time through, a capsule will appear on that same ledge. Dr. Light will show up dressed as Ryu, and he will give you the ability to use the Hadoken. You can use it just like in Street Fighter II: Down, Down-Forward, Forward and then Y. You must have full health in order to use it, or else it won't work. If you turn the power off or reset, you'll have to do all this again to get it back.
If you need to stock up on stuff, the bats at the beginning of this level are a good source of things. It should also be noted that there is sometimes a red bat similar to those in Mega Man 2 that can show up here. This bat will almost always drop an extra life when killed, so you can keep getting this bat to respawn for free lives.
No comments:
Post a Comment