Tuesday, September 30, 2014

Dilandau3000 plays King's Quest III: To Heir Is Human - Part 5 of 19

Well, we have all the ingredients for ONE of the spells. Progress!

All maps by Dan_.




Well, we have all the ingredients for at least one of the spells, so let's go ahead and get it ready now.

You must do this in the exact order as the manual, or your attempts at magic and wizardry will prove fatal. When you have to type something in, leave out the apostrophes at the beginning and end of the commands in each step.

1. Type in 'turn to page iv'.
2. Type in 'put pinch of saffron in essence'.
3. Type the following things in for the incantation:

Oh winged spirits, set me free
Of earthly bindings, just like thee
In this essence, behold the might
To grant the precious gift of flight

You have to press Enter after each line, and you have to get the spelling exactly right or else you are pretty much dead as far as the game is concerned. You can leave the commas out if you want, but I'm a stickler.

4. Type in 'wave magic wand'.

There! You did it! You now have a potion for later in the game, when you need to have the ability to fly. Of course, you'll have to hide it from Manannan when he comes back, but for now, congratulations! You have 1 of 7 spells completed! (Yes, we will complete the rest of them, mostly because Dilandau3000 is going for all the points like always and I really want to show off the entire game. But you probably already knew that, right?)

If you mess this up, you get a fly head, and the game kills you. Wonderful.

There's nothing else you can do here, so head back up the stairs, and move both the lever and the book (that way, Manannan doesn't get suspicious and fry you). Be sure to put the magic wand back in the cabinet.

We'll have to brave the unknown and leave the house to find the rest of the ingredients. Head out the front door and you'll be at the chicken coop. Enter the chicken coop, catch a chicken and pluck a feather off.

Head south from the front door, and you'll be at the mountain path. This screen is kinda nasty, as you have to cross through this area the way the game wants you to, so don't be surprising if you're saving every time you make a little bit of progress. The part behind the big rock near the end is easier than one would think, thankfully.

When you make it all the way to the bottom of the mountain path, look at the map again. This time, the area where Manannan's house is will be lit up. You won't be able to teleport straight back to the house, sadly. You'll have to brave the mountain path again to get back there.

The screen south of the mountain path area we came out of is unspectacular yet peaceful forest. Thankfully, there's more place where that came from.

Going south again will take you to the Three Bears' house. Yep, another fairy tale reference. The dew of the flowers is another ingredient you'll need for one of the spells, but you'll need a thimble first to get a thimbleful of dew. Still, keep this location in mind for later.

You won't be able to talk to the bears if you knock on the door, as Papa Bear will knock you down (but not kill you). Hmmmm...

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