Thursday, September 18, 2014

DaveTheUsher plays Teenage Mutant Ninja Turtles II: The Arcade Game - Part 7 of 8

WHAT ARE YOU DOING DAVE

YOU HAD ZERO LIVES THE LAST TIME WE STOPPED THIS

Scene 7

We gotta find the Technodrome!!
(continued)


When you make it to the bottom, you'll meet up with some more Foot Clan soldiers as well as some more Roadkill Rodneys, and you'll also get another pizza.

Stay away from the door when you reach the end! It'll plaster you when it comes right off its hinges, as General Tragg appears from the other side to knock the door into you in an attempt to get a cheap shot off.

You want to fight General Tragg the same way you fought Lieutenant Granitor. Sometimes, when he stands still, he'll load his gun, which he fires punch-packing missiles out of. This is a good chance to score a free hit on the guy.

Stay away from the lasers guarding the door as you fight him, too. Those things hurt.

Once you beat Granitor, you'll take on Krang in his robot body. Criss-cross him with jump kicks, jump again as soon as you hit the ground, and watch out for those lasers. He also has a kick attack as well as a rocket punch that he'll only use if you're far away from him, but if you're using the jump kick strategy, they'll be the least of your worries.

When you beat Krang, you'll take on Shredder. He has two forms. In the first one, he splits into two. For the love of God and all that is holy, avoid the triple lightning blast that one of the Shredders shoots out. Getting hit by it turns you back into an ordinary, non-mutant turtle and costs you a life no matter how much health you have.

Both of them swing their swords at you, and it definitely hurts after a while. You'd better have a lot of lives when you come up against him!


One of them loses his mask when you hit him enough times. The one that loses the mask, believe it or not, is the fake Shredder! Nice way to lull the player into a false sense of security, game.

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