Wednesday, May 14, 2014

NintendoCapriSun plays Mega Man 2 - Part 4 of 7

We finally start Dr. Wily's Fortress in this entry!

Wood Man
(continued)


The ostriches just jump every so often. You could take them down, but why would you want to when they leap right over you?

To beat Wood Man, you could use Atomic Fire. However, you can hit him multiple times before he sends those leaves from above in addition to the Leaf Shield if you use Metal Blade. Just avoid all those leaves and use an Energy Can if necessary.

Beating Wood Man gives you the Leaf Shield. And with that, we have all eight Robot Masters finished!

Dr. Wily - Stage 1


You'll be using Item 3 a few times to make your way over the walls at the beginning.

The 1-up you see when you reach the inside of the fortress is easy to get if you use the ladder above the platform that leads to it.

When you reach the top of the ladder that seemingly leads to nothing, use Item 1 to get to the ladder on the other side. Stand on the very edge of the platforms you create in order to go farther before you reach the ceiling. Once you start going up, you'll be dealing with the little blue guys again. Then, you'll be going over a very desolate hallway. Once you jump over a few platforms, the screen gets dark and starts to autoscroll. You'll have to deal with a dragon that follows you, and when you reach the end, you'll have to fight it.

To beat the dragon, pound him in the head with the Quick Boomerang. You'll be able to do the most damage as quickly as possible. Avoid those fireballs, and don't fall into the pit!

Dr. Wily - Stage 2


Use Item 2 to go past the spike pit. Take the ladder on the right to get an Energy Can. If you keep going down from here, you'll be able to get another Energy Can as well as two 1-ups and a bunch of weapon pick-ups.


When you drop down after the second 1-Up and second Energy Can, avoid the spike pits and aim for the hole in the center. You'll finally hit ground below. Deal with all the drills (and refill everything you need), and then use Item 3 to get up the wall.

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