Tuesday, May 27, 2014

HCBailly plays Final Fantasy - Part 1 of 38

jarockstar27: I love how the king calls for warriors of light but gives them no armor or weapons to do the job, or at least some money...something....if that happpened today people would tell the king to go f*** himself and go to the bar or something

It's funny because it's true.

Anyway...the first Final Fantasy game for NES.

All maps by x_loto.

HCBailly gives a lot of helpful hints at the very beginning while he's choosing characters. The lead character receives 50% of all enemy damage, the second gets 25% and the other two get 12.5% each? Did not know that.

Magic charges are really hard to recharge: you're forced to either buy a House (which costs a lot) and use it, or go to an Inn (which you'll be doing most of the time anyway). So if you start out with a White or Black Mage, you have your work cut out for you.

You want to start out with the ability to deal strong physical attacks, so keep the Fighter, Red Mage and Black Belt in mind. Black Belt doesn't get some good armor until later on, but he can do good enough damage, so use a Black Belt as your third/fourth character.

The Red Mage can learn all the Black magic in the game except for Nuke. However, there are some White spells which the White Mage can learn that the Red Mage cannot, so keep that in mind if you're teetering towards a White Mage for character #3 or #4.

Finally, we can start the game.


Well, there's a castle to your north. Walk into it.

Coneria Castle



Keep walking north and you'll go up a flight of stairs and meet the king. He'll tell you that Garland has kidnapped the princess, and that you'll have to go and find her.

If you go south from the flight of stairs near the king's throne, one of the guards will tell you that Garland is holding the princess in a temple to the northwest.

Invisible lady is invisible.

There are some locked doors here, but unless you get the key from the king of Elfland, you won't be able to open them yet. We'll have to come back here later.

Coneria



When you exit the castle grounds, just walk into any of the town areas and you'll enter Coneria itself.

The building with the sign of the pot above the door is an item shop.

The building with the word "Inn" above it is, of course, an inn.

The building with the heart above it is a Clinic (which comes into play if one of your characters die, sorry, no Phoenix Downs here).

The building with the sword is, of course, the weapons shop.

The building with the scepter above it is the magic shop. There are two, one with a black sign for Black Magic and a blue one for White Magic.

The building with the shield is, of course, the armor shop.

Status Screen


The four grey circles on the upper-left are the orbs that you'll have to revive.

I think everything else here should be self explanatory, but the numbers below the word "MAGIC" below the HP values for Mages are the spell charges they have for each level of magic.


From here, you can equip weapons and armor, and also learn magic spells whenever necessary.

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