Wednesday, May 28, 2014

HCBailly plays Final Fantasy - Part 3 of 38

We finally take on the first boss, which really isn't far away from Coneria at all.

All maps by x_loto.

World Map

Temple of Fiends


Map

Northwest of the town of Coneria is the Temple of Fiends. You'll have to go through this in order to rescue the princess.

Before you go into the room in the center, run around the building and collect the stuff from the chests in the room. You'll find a Cap in the chest on the lower-left corner. Some of the doors will be locked...don't worry about them for right now. You'll be able to open them later on.

The Bones are undead enemies. You could use Harm on them if you want to, but they're weak enough to be defeat with melee weapons. The Creeps can be taken down with the Fire spell.

When you're ready, go to the room in the center and face Garland.

Boss: Garland


Garland only uses physical attacks, so don't worry about spells being thrown around this early in the game. Cast Fire on him for maximum damage.

Talk to the Princess after you beat him, and you'll be warped back to the throne room of Coneria Castle along with the Princess. Talk to the King, and you'll find out that a bridge has been built so you can move on to the next continent. The Princess will also give you a Lute, which will come in handy later. (One of the people on the first floor says that the Lute can break the evil gate, whatever that means.)

Leaving Coneria - Really


Go north of the castle and you'll find the bridge that the King has built for you. You can head to one of two places - the Cave of Matoya or Pravoka. HCBailly will cover Matoya first, so let's go over there.

As soon as you walk onto the bridge, the game will immediately switch to the prelude. You'll also get the credits here as well. Guess what? There weren't that many people involved, but then again, this is a video game from 1987 we're talking about.

North of the bridge is a cave. This is the Cave of Matoya.

Cave of Matoya


Map

Near the door is a broom. If you talk to it (yes, you can talk to it), it'll say "PUSH B SELECT" backwards. I wonder what this means...

Inside the room is a witch. She can't see without her crystal and is wondering who took it.

The chests inside carry two Heal Potions and a Pure Potion (Antidote). Grab everything you can, because you [b]will[/b] need it sooner or later.

If you press B and Select at the same time in the overworld, you'll get the World Map. The crosshairs signify your party's current position. The flashing dots indicate all the locations you can go to in the game.

If you need to grind for levels, the area near the Cave of Matoya is a lot better, since you won't be spending as much time in battle mode.

HCBailly finally shows off the Creeps here. As mentioned earlier in this entry, use the Fire spell on them for maximum damage. The Ogres have a lot of hit points, so if you're going to go after one, take out all its little friends first so you can ensure a team effort on it. Killing an Ogre rewards you with 200 Gil, so it's more than worth it at this point in the game.

If you target a monster with a certain character, and the monster dies before that character attacks it, that character will hit nothing but air, so keep in mind that the game doesn't automatically change the focus of a character's attack to another enemy like later games in the series do.

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