Saturday, May 24, 2014

TheMaskedCobbler plays The Flintstones: The Rescue of Dino & Hoppy - Part 3 of 7

Right next to the second basketball is an ice level.

Oh, there just has to be an ice level.

Frozen Village


Moving around can be tough, and once you start sliding, you won't be able to stop until you start moving in the other direction.

The guys with the bats smack snowballs at you, while the ice snails spit onto the floor. Their spit moves across the floor, and while it won't damage you it will push you back. The little Maoi Easter Islands that move around just...move around. They can also take a beating, because unless you hit them with a hard enough club shot, they'll just pull themselves together and come at you again in a matter of seconds. You'll also see shady-looking wind clouds floating back and forth, looking over their shoulder in a way that looks rather menacing.

Not far into the level, you'll meet Betty. She'll tell you about the mammoth boss before she walks away.

The little Ferris wheel platforms act differently than they did in the first level. The first one you grab onto starts moving very fast as soon as you grab onto the platform, while the ones above the bottomless pits move slowly above a ceiling full of spikes.

The secret to this as well as the two pits is to not jump anymore than you have to. Just drop to the second Ferris wheel and grab onto the third one. Then, run to the edge on the other side of the pits and grab them to avoid hitting your head on spikes.

If you won the first basketball game, you'll be able to go up above the spikes and get the power-ups above the narrow, seemingly impassable row of spikes.

To make your way under the spikes, run towards them and start sliding. While you do this, hold Down on the Control Pad. Fred won't duck, but he will lower his head into his fur tunic (shirt? outfit?) like a turtle. Finally, it has a use.

If you have the exploding dinosaur egg, the mammoth boss is pretty easy. Just keep dropping them until he comes your way, then hit it with the club until it dies. If not, just charge the club up to maximum and hit the mammoth from there.


When you win, you'll get another Time Machine piece and Betty will join you.

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