Wednesday, May 28, 2014

HCBailly plays Final Fantasy - Part 2 of 38

It's time to suit up...and you're gonna find out how in one of the earliest console RPG experiences known to man.

All maps by x_loto.


Coneria



Buy the rapier for the Fighter, Red Mage and Thief; the Wooden Nunchaku for the Black Belt; the Wooden Staff for the Black Mage and the Iron Hammer for the White Mage.

Buy the Chain Armor for the Fighter and the Red Mage; and the Wooden Armor for the Black Belt (if he's not in the "back" positions).

Be sure to teach the White Mage Cure for the first White spell. This will come in very handy in the battles ahead. Harm does a decent amount of damage to undead monsters only. Fog increases a character's Absorb level (the ability to absorb damage and therefore take less from strikes), while Ruse increases the caster's Evade.

For Black spells, Fire is the first thing you want to go for if you have a Black and/or Red Mage in your party. "Lit" is basically "Lightning," and it works well on creatures in the ocean or water-based enemies. "Slep," or Sleep, can be used on large groups of enemies in case you need to minimize damage from the enemy. Don't even bother getting "Lock," since it always misses in the NES version no matter what.

Whenever you buy new weapons and armor, be sure to go into the menu and manually equip them. Each character can hold up to four weapons at a time for versatility.

There's a bug in the game: if you've got a Black Belt and the absorb doesn't match his level when he's equipped with nothing, go back to the armor screen, then leave and head back to the status. It should be normal once again.

Leaving Coneria


Stay just south of the village of Coneria and wander around. You'll be able to take on some weaker monsters and bring your characters up a little bit. (I would definitely recommend doing this in the beginning.)

You have five commands for every character: Fight, Magic, Drink, Item and Run. "Fight" lets you attack, "Magic" lets you cast magic, "Drink" lets you use potions, "Item" lets you look at your equipment, and "Run" lets the entire party try to run from battle.

Just like your party, the enemies don't have a front or back row, so attack whoever you like.

Some equipment, such as a Mage Staff, can cast a spell when selected in the Item sub-menu. Just choose "Item," pick the item, and press A to perform the special action. This won't happen for a while, though.

Keep in mind that you cannot use Soft Potions in battle in the NES version. If you're Stoned, you're screwed over until the end of the fight.

The Wolfs and Imps aren't very impressive, but there are MadPonys here. If you find one, cast Fire on it for maximum damage.

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