Thursday, April 21, 2016

Dilandau3000 plays King's Quest IV: The Perils of Rosella - Part 16 of 17


We finally deal with Lolotte once and for all!

All maps by Dan_.

Lolotte's Castle

All right, let's not get near that henchman.

When you reach the dining room on the next screen, there are two doors. Enter the one on the upper-right corner. Don't worry, you won't wake the henchman as long as you're careful. Open the cabinet on the right and voila! There's your stuff! Take it all!

Now let's take the path next to the kitchen. This is the throne room. Go east without waking the guard here to find another tower similar to the one that led to the bedroom the goons locked you in. Don't wake the goon, and go up the stairs without dying. There is a door midway, but you're better off not entering it as the goon there will be wide awake and can chase you between screens. 

Welcome to Lolotte's bedroom. Unlock the door with the gold key, then open the door and step inside. If you look at Lolotte, you'll notice she's wearing Genesta's talisman around her neck. If you go for the talisman, you'll wake Lolotte up and seal your fate. However...if you use the bow and arrow on her, she'll be killed by the power of love from the arrow, and you'll be able to get the talisman from her dead body. Edgar will show up and acknowledge Lolotte's death after night turns back into day. You're now free to move about the castle.

Go back to the hall between the stairs. The goons won't even do anything to you now. In fact, they now bow to you! Go ahead and open the door here. This is the storage room. Go in and take the hen and Pandora's Box, then leave. Going west here will take you to the prison where you were initally shoved into when you first met Lolotte. If you stand in the hallway near the door, type in "beam me". You'll get an easter egg that I'll mention in the epilogue.

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