Sunday, April 17, 2016

Dilandau3000 plays King's Quest IV: The Perils of Rosella - Part 9 of 17


We've found a cave, but what lies on the other side?

All maps by Dan_.


Before you go anywhere, pick up the old board next to the entrance to the next room.

When you go to the next room, it will be dark. Go ahead and light the lantern. Don't worry, if you've looked at it in the inventory, you'll know that some flint comes with it. Get the bones next to the entrance while you're at it, too.

Getting through the cave will not be easy. Even with the lantern lit, you still won't be able to see anything unless you're near or behind a wall. Even worse, there's also a cave troll patrolling the caves that will show up at random, and he will kill you if he gets his hands on you. To avoid him altogether, save your game before you enter a new screen. The troll can also follow you between screens, making escape from him virtually impossible, so restore if he shows up. He shows up immediately, so if you see him, restore and try again.

First, go east from the entrance. Go east halfway through the screen, then go south. Go south to the next screen, and walk southeast until you're close to the east side of the screen. Go straight east from there. You'll notice a tiny blue shape, which is the opening on the other side. You'll want to be careful here, as you can fall into a chasm that you can't easily see and die. What you'll have to do here is place the board over the chasm, and you'll have to be close enough to the chasm in order to do it. This will take some slight moving around as well as approximating where the chasm is, but it can be done. Go straight east. Rosella will pick the board back up when you're on the other side. From there, stay close to the east side of the screen and go north towards the hole. From there, you can just walk up to the hole, which Rosella will automatically crawl through.

Unlight the lantern before you do anything else, since you will have to use the lantern again. Jump onto the tufts of grass, as walking into the swamp will suck you under and kill you.

On the other side is the tree with the magic fruit! Before you can get it, however, you'll have to deal with the giant black cobra that protects the tree. Put down the board first, since you can't jump the distance from the last tuft of grass to the small island without dying. Then, get on the island (carefully) and play the flute. You don't have much time to get the fruit, so grab it and get away from the cobra before it snaps out of the trance.

With that done, go back to that last tuft of grass and get the board again. Then, jump back to the cave. You'll have to head back to the other side of the cave, using the opposite of the directons that you go to the fruit from. Remember to use the board to get over the chasm and to save before every screen in case the troll shows up.

When you're back at the cave entrance, extinguish the lantern again.

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