We explore the haunted, abandoned mansion...
All maps by Dan_.
Apparently, the house here is really a mansion. Not surprisingly, everything here is smashed up and/or torn up.
The grandfather clock in the foyer is the only way of knowing what time it is in the game. There are some tasks that you can only do in the daytime that must be done. Not surprisingly, there are some things you can only do at night.
Going left from here takes you to the parlor. There is a book on the shelf that will catch your attention when you look at it. Take the book. Reading it gives you Shakespeare quotes, as expected.
If you look at the painting, you'll notice that the eyes are focused on the left wall of the parlor. Examine the left wall and you'll find a latch. Move it to open a secret door. Go in.
Take the shovel, and use the mouse to go up the spiral staircase. When you reach the top half of the second screen involving this staircase, use Right and Up instead of Left and Down, or else you're going to be going nowhere fast. (Yes, the controls reverse when the staircase twists. This basically makes the stairs here even worse than the last three games. It's like the game is saying "You're used to these games. Let's see what we can do about that." At the same time, the game is smiling with malicious glee.)
At the top of the spiral staircase is an organ. If you sit down at the organ and play it, Rosella will actually play it. (At least she's better than that guy with the lute.) Too bad there's nothing else here, so go ahead, stand up and get back on with the game. Remember to press Right and Down, and be careful when going down the stairs so you don't fall!
Head back to the foyer and take the left door on the second floor. You'll be in the master bedroom. The room to the left is the baby's room. There's nothing in either of these rooms, sadly.
The room to the right on the second floor is another bedroom. There's nothing here, either.
Go back downstairs and enter the room to the right. This is the dining room. The kitchen is across from it. There's nothing in these rooms, either. (Sheesh, what are we doing here?)
Leave the house and go east. You'll enter the other half of the cemetery.
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